Dungeon Crawl Stone Soup version 0.24-a0-157-g36218c0 (webtiles) character file. Game seed: 9978559314568684226 220 ProzacElf the Ducker (level 5, 0/25 HPs) Began as a Spriggan Gladiator on Mar 5, 2019. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:05:18 (4145 turns). ProzacElf the Ducker (Spriggan Gladiator) Turns: 4145, Time: 00:05:18 Health: 0/25 AC: 3 Str: 16 XL: 5 Next: 64% Magic: 6/6 EV: 21 Int: 10 God: Gold: 138 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . h - +0 robe rPois . Spirit . c - +0 hat rElec . Reflect . o - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +0 dagger Missiles i - 94 stones p - 16 sling bullets v - 2 throwing nets w - 38 arrows x - 5 tomahawks (quivered) Armour c - a +0 hat (worn) h - a +0 robe (worn) o - a +0 cloak (worn) Jewellery j - an uncursed ring of protection from magic {unknown} Scrolls g - a scroll of noise {unknown} k - a scroll of identify {unknown} m - 3 scrolls of teleportation {unknown} r - 2 scrolls of remove curse {unknown} t - a scroll of fear {unknown} u - a scroll of enchant armour {unknown} y - a scroll of random uselessness {unknown} Potions d - a potion of magic {unknown} e - 2 potions of might l - 5 potions of curing n - a potion of brilliance {unknown} q - a potion of lignification {unknown} s - a potion of resistance {unknown} z - 3 potions of agility {unknown} Comestibles f - 5 rations Skills: - Level 1.5 Fighting * Level 3.7 Staves + Level 3.3 Throwing + Level 6.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Qazlal Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Tha adder zombie bites ye. * * * LOW HITPOINT WARNIN' * * * Tha hound zombie closely misses ye. Tha adder zombie completely misses ye. Ye take 2 damage, an' haf 6/25 hp. Ye thump tha adder zombie! Ye destroy tha adder zombie! Tha hound zombie barely misses ye. Tha hound zombie bites ye but does nay damage. It was a potion o' might. Ye feel very mighty all o' a sudd'n. Tha hound zombie misses ye. Tha hound zombie bites ye but does nay damage. Ye feel better. Tha hound zombie closely misses ye. Ye regain'd 6 hp, an' now haf 12/25 hp. Ye barely miss tha mummy. Tha hound zombie completely misses ye. Tha mummy misses ye. Tha hound zombie misses ye. Ye hit tha mummy. Tha mummy be lightly damaged. Tha hound zombie misses ye. Tha mummy hits ye! Ye die... ################## #@.#Z..........Z.. #MZ#.........Z...Z #Z##.........##### #ZZZ.............. #ZZZ...M....Z..... #.....##...Z.Z.... #.....##.....Z.... #................. #..#.............. You could see 2 mummies, an adder zombie, a hound zombie, a hobgoblin zombie, a gnoll zombie, a kobold zombie, 2 orc zombies, an elf zombie and a human zombie. Vanquished Creatures Jessica (D:2) Terence (D:2) Natasha (twice) (D:2) 3 gnolls (D:2) An adder (D:3) An adder zombie (Ossuary) A worm (D:2) A dart slug (D:2) 3 leopard geckos 3 orcs (D:3) 2 giant cockroaches 8 goblins 7 hobgoblins 3 jackals (D:2) 7 kobolds 2 quokkas (D:2) A ball python (D:2) 9 bats 4 frilled lizards (D:2) A kobold zombie (Ossuary) 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ProzacElf the Spriggan Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 548 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 1274 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1549 | D:2 | Reached skill level 5 in Dodging 1869 | D:2 | Noticed Natasha 1908 | D:2 | Noticed Jessica 1920 | D:2 | Killed Jessica 1920 | D:2 | Reached XP level 4. HP: 17/22 MP: 5/5 2039 | D:2 | Killed Natasha 2187 | D:2 | Noticed Terence 2211 | D:2 | Killed Terence 2211 | D:2 | Reached XP level 5. HP: 8/25 MP: 6/6 2995 | D:2 | Noticed Natasha 3001 | D:2 | Killed Natasha 3820 | D:3 | Found a shadowy altar of Dithmenos. 3823 | D:3 | Reached skill level 6 in Dodging 4065 | D:3 | Found a stormy altar of Qazlal. 4066 | D:3 | You fall through a shaft for 3 floors! 4067 | D:6 | Noticed an orc warrior 4079 | D:5 | Entered Level 5 of the Dungeon 4086 | D:5 | Found a sand-covered staircase. 4093 | Ossuary | Entered an ossuary 4145 | Ossuary | Slain by a mummy Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_basic, first_ration, uniq_natasha, uniq_terence, uniq_jessica D:3: layout_basic, overflow_temple_1_default, lemuel_doored_altar, ebering_ghost_rock_garden D:5: layout_rooms, kennysheep_mini, chequers_ossuary_entry_cave D:6: minmay_evil_eye, layout_loops_ring, old_standard_altar, old_standard_altar, lemuel_coloured_pillars_altar, serial_shops, shop Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 5 6 | 6.0 Staves | 3 | 3.7 Throwing | 3 | 3.3 Fighting | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 96 | 141 || 237 Throw: Stone | 26 | || 26 Throwing net | 2 | 3 || 5 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Held in net/web | | 2 || 2 Eat: Ration | | 1 || 1 Armor: Robe | 11 | 16 || 27 Dodge: Dodged | 76 | 160 || 236 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 200 | 115 | 36.5 | 63 | 5 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 123 | 108 | 46.8 | 28 | 3 | 9.7 D:3 | 36 | 0 | 0.0 | 11 | 0 | 0.0 Ossuary | 0 | 7 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 96 | 141 || 237 Throw: Stone | 26 | || 26 Throwing net | 2 | 3 || 5 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Held in net/web | | 2 || 2 Eat: Ration | | 1 || 1 Armor: Robe | 11 | 16 || 27 Dodge: Dodged | 76 | 160 || 236 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_basic, first_ration, uniq_natasha, uniq_terence, uniq_jessica D:3: layout_basic, overflow_temple_1_default, lemuel_doored_altar, ebering_ghost_rock_garden D:5: layout_rooms, kennysheep_mini, chequers_ossuary_entry_cave D:6: minmay_evil_eye, layout_loops_ring, old_standard_altar, old_standard_altar, lemuel_coloured_pillars_altar, serial_shops, shop Ossuary: ossuary_minmay_tomb_2a