Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 36 Mikaeshin the Vandal (level 3, 24/24 HPs) Began as a Halfling Hunter on Nov 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (761 turns). Mikaeshin the Vandal (Halfling Hunter) Turns: 761, Time: 00:01:31 Health: 24/24 AC: 3 Str: 14 XL: 3 Next: 57% Magic: 3/3 EV: 15 Int: 9 God: Gold: 28 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 14 sling bullets (quivered) m - 26 stones Armour c - a +0 leather armour (worn) Scrolls i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of magic mapping {unknown} o - a scroll of random uselessness {unknown} p - a scroll of fog {unknown} Potions e - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Comestibles f - a bread ration g - a meat ration h - 6 chunks of flesh Skills: + Level 2.0 Fighting * Level 7.0 Slings + Level 2.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You see here a club. x2 d - 14 sling bullets (gained 3) You butcher the dart slug corpse. h - 8 chunks of flesh (gained 2) Found a mace. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈≈≈##≈≈≈. #≈##≈≈≈ ≈≈≈≈##≈≈≈. #≈##≈≈ ≈≈≈≈≈≈≈≈. #≈≈≈≈######≈≈≈≈≈≈. #≈≈≈≈#....#≈####≈. #≈≈≈≈#.>..#≈#><'≈. #≈≈≈≈#....#≈####≈. #≈≈≈≈#'####≈≈≈≈≈.≈ #@≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# #.≈≈.≈.....≈≈...## #####....##....... #.##.......... #.####........ #.# #........ #.# #........ #.####........ #..#.......... There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) 3 bats (D:1) 4 giant cockroaches (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mikaeshin the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 22 | D:1 | Reached skill level 6 in Slings 102 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 318 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 589 | D:1 | Reached skill level 7 in Slings 761 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_floating_metal Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 6 7 | 7.0 Fighting | 2 | 2.0 Dodging | | 2.5 Stealth | | 1.1 Action || total -------------------------++------- Fire: Hunting sling || 62 Armor: Leather armour || 3 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 52 | 0.0 | 0 | 27 | 0.0 | 761 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 52 | 0.0 | 0 | 27 | 0.0 | 761 +---------+---------+-------+---------+---------+-------+---------