Dungeon Crawl Stone Soup version 0.23-a0-49-gd9f7a49 (webtiles) character file. 54 Marixus the Grave Robber (level 3, -3/24 HPs) Began as a Demonspawn Necromancer on Aug 6, 2018. Slain by a gnoll ... wielding a +2 whip of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:06 (1500 turns). Marixus the Grave Robber (Demonspawn Necromancer) Turns: 1500, Time: 00:06:06 Health: -3/24 AC: 3 Str: 8 XL: 3 Next: 66% Magic: 3/6 EV: 12 Int: 17 God: Gold: 72 SH: 6 Dex: 13 Spells: 5/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . j - +2 buckler rNeg . . . Faith . m - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . k - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You found it on level 2 of the Dungeon) Armour j - a +2 buckler (worn) (You found it on level 1 of the Dungeon) k - a +0 cloak (worn) (You found it on level 1 of the Dungeon) m - a +0 robe (worn) Scrolls b - a scroll of amnesia d - 2 scrolls of remove curse e - a scroll of blinking {unknown} f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Potions h - a potion of berserk rage {unknown} i - a potion of lignification {unknown} Comestibles c - 4 rations l - 3 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 1.7 Shields + Level 2.5 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... A - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 30% 4 #####.. Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr ##........ 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. Your headbutt misses the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. You block the bat's attack. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. x2 Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, chance to defeat MR: 89%) The bat writhes in agony! You kill the bat! Found a stone staircase leading down. You now have 72 gold pieces (gained 6). d - 2 scrolls of remove curse (gained 1) Some of the chunks of flesh in your inventory have rotted away. c - 4 rations (gained 1) As you open the door, it creaks loudly! A gnoll comes into view. The gnoll shouts! You hear a shout! x2 Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (chance to defeat MR: 84%) The gnoll writhes in agony! A gnoll comes into view. It is wielding a whip of holy wrath. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (moderately wounded, chance to defeat MR: 84%) The gnoll barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (moderately wounded, chance to defeat MR: 84%) The gnoll writhes in agony! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (almost dead, chance to defeat MR: 84%) The gnoll writhes in agony! You kill the gnoll! Your Necromancy skill increases to level 5! A goblin comes into view. It is wielding a dagger. You see here 13 bolts. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a whip of holy wrath (chance to defeat MR: 84%) The gnoll writhes in agony! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip of holy wrath (heavily wounded, chance to defeat MR: 84%) The gnoll writhes in agony! The gnoll drinks a potion. The gnoll is healed! No previous command to re-do. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip of holy wrath (chance to defeat MR: 84%) Okay, then. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip of holy wrath (chance to defeat MR: 84%) The gnoll writhes in agony! Some of the chunks of flesh in your inventory have rotted away. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip of holy wrath (moderately wounded, chance to defeat MR: 84%) The gnoll barely resists. The gnoll hits you with a whip of holy wrath. You convulse. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a whip of holy wrath (moderately wounded, chance to defeat MR: 84%) The gnoll writhes in agony! The gnoll hits you with a whip of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse! You die... #...#######..........# #...# #..........# #...# #..........# #...# #..........# #####...# #..........# #.......# #..........# #.......#######..........# #.....##.....##g.......[.# #.....##..g..##@..........+ #.....##.....##.........### #.....##.....##.........# #.....##................# #.....##.....[........... #.....######........#..#. ####### #........#..# #.......###.# #.......#.# You could see a gnoll. Vanquished Creatures 2 gnolls 2 adders (D:2) 5 bats A goblin (D:2) 2 hobgoblins (D:1) 4 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:2) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marixus the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 660 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 660 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 862 | D:1 | Reached skill level 1 in Shields 1203 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1442 | D:2 | Reached skill level 5 in Necromancy 1500 | D:2 | HP: 6/24 [gnoll/whip of holy wrath (8)] 1500 | D:2 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_simple_b D:2: led_sif_pool, minmay_unequal Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.7 Necromancy | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Dagger || 4 Unarmed || 2 Cast: Pain || 38 Animate Skeleton || 4 Use: Scroll || 2 Eat: Chunk || 2 Armor: Robe || 8 Dodge: Dodged || 10 Block: Buckler || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 78 | 0.0 | 0 | 20 | 0.0 | 1500 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 12 | 0.0 | 1198 D:2 | 0 | 48 | 0.0 | 0 | 8 | 0.0 | 302 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: saegor_arrival_simple_b D:2: led_sif_pool, minmay_unequal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 10.7 | 54.6 | 730.5 Dungeon | 100.0 | 100.0 | 2.6 | 10.7 | 54.6 | 730.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------