Dungeon Crawl Stone Soup version 0.22-a0-429-g97ce8ef (webtiles) character file. 14718 Malacante the Artisan of Death (level 11, -3/78 HPs) Began as a Vampire Enchanter on May 24, 2018. Was a Priest of Kikubaaqudgha. Slain by a six-headed hydra (16 damage) ... on level 3 of the Lair of Beasts on May 25, 2018. The game lasted 01:36:54 (18315 turns). Malacante the Artisan of Death (Vampire Enchanter) Turns: 18315, Time: 01:36:54 Health: -3/78 AC: 0 Str: 8 XL: 11 Next: 92% Magic: 18/20 EV: 28 Int: 19 God: Kikubaaqudgha [***...] Gold: 518 SH: 0 Dex: 21 Spells: 9/22 levels left rFire . . . SeeInvis + (weapon currently unavailable) rCold + . . Gourm . (shield currently unavailable) rNeg + + . Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR +.... (boots currently unavailable) Stlth ++++++.... (no amulet) HPRegen 0.11/turn (ring currently unavailable) MPRegen 0.17/turn (ring currently unavailable) @: bat-form, flying, regenerating slowly, very quick A: tiny, fangs 3, see invisible a: End Transformation, Receive Corpses, Renounce Religion You were on level 3 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You were thirsty. You were in vampire-bat-form. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 774 gold pieces. You spent 256 gold pieces at shops. Inventory: Hand Weapons w - a +0 rapier (melded) Missiles c - 338 stones (quivered) d - a throwing net Armour k - a +0 buckler (melded) p - a +1 helmet (melded) t - a +2 leather armour of poison resistance (melded) u - a +0 pair of boots (melded) Magical Staves l - an uncursed staff of conjuration Jewellery g - a ring of wizardry (melded) h - an uncursed ring of flight n - the ring "Vipaschan" {Fire *Corrode Str+3 Stlth+} (You took it off a crimson imp on level 4 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It may corrode you when you take damage. It makes you more stealthy. o - an uncursed ring of positive energy r - an uncursed ring of ice y - a ring of magical power (melded) Wands B - a wand of paralysis (12) F - a wand of disintegration (7) G - a wand of flame (31) Scrolls a - 2 scrolls of vulnerability b - 3 scrolls of amnesia e - a scroll of identify j - 5 scrolls of remove curse A - 2 scrolls of enchant weapon D - 4 scrolls of teleportation H - a scroll of summoning {unknown} Potions f - a potion of heal wounds i - 2 potions of haste m - 5 potions of curing q - 3 potions of ambrosia s - 4 potions of might v - 2 potions of lignification x - 3 potions of agility z - a potion of mutation C - 3 potions of blood E - a potion of cancellation I - a potion of resistance Skills: - Level 4.9 Fighting - Level 8.9 Short Blades - Level 7.4 Dodging - Level 6.2 Stealth - Level 4.0 Shields - Level 6.4 Spellcasting - Level 9.1 Hexes + Level 12.5 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Tukima's Dance Hex #####... 1% 3 ##..... b - Ensorcelled Hibernat Hex/Ice ###... 2% 2 None c - Confuse Hex #####... 1% 3 ##..... d - Animate Skeleton Necr N/A 1% 1 None e - Animate Dead Necr N/A 1% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #..... 11% 1 None Summon Small Mammal Summ #... 11% 1 None Pain Necr #### 1% 1 None Summon Ice Beast Ice/Summ #....... 71% 4 ####... Dispel Undead Necr ######.. 1% 5 #####.. Regeneration Chrm/Necr ####...... 2% 3 ##..... Sublimation of Blood Necr ######.... 1% 2 None Corpse Rot Necr N/A 1% 2 None Spider Form Tmut/Pois #......... 32% 3 ##..... Blade Hands Tmut #......... 96% 5 #####.. Ice Form Ice/Tmut #....... 71% 4 ####... Death Channel Necr ######.... 10% 6 ####### Confusing Touch Hex #####. 1% 1 None Sticks to Snakes Tmut #....... 16% 2 None Call Canine Familiar Summ #....... 32% 3 ##..... Summon Butterflies Summ #....... 11% 1 None Corona Hex #####.. 1% 1 None Simulacrum Ice/Necr ####...... 77% 6 ####### Excruciating Wounds Chrm/Necr ####...... 22% 5 #####.. Summon Hydra Summ #......... 100% 7 ####### Beastly Appendage Tmut #..... 11% 1 None Dazzling Spray Conj/Hex ###... 4% 3 ##..... Summon Mana Viper Hex/Summ ###..... 43% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (3/6) D:9 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin Shops: D:6 [ Annotations: D:2 Sigmund D:3 exclusion: oklob plant D:6 aspacedog's ghost, novice DrVM D:10 Nergalle Lair:2 exclusion: lindwurm Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) ((You can survive without breathing.)) Message History The six-headed hydra completely misses you. You block the six-headed hydra's attack. The six-headed hydra bites you! The six-headed hydra misses you. The six-headed hydra closely misses you. You turn into a vampire bat. Your +0 rapier melds into your body. Your +1 helmet melds into your body. Your +0 pair of boots melds into your body. Your +0 buckler melds into your body. Your +2 leather armour of poison resistance melds into your body. Your ring of wizardry melds into your body. Your ring of magical power melds into your body. You feel your magic capacity decrease. The six-headed hydra barely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra completely misses you. The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra bites you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ........ .# ......... P## ......... ...# .........+##..# ........#.....# ...........#.## ..........