Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 1 Lorrdernie the Vexing (level 1, -1/11 HPs) Began as a Skeleton Enchanter on Jan 14, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (54 turns). Lorrdernie the Vexing (Skeleton Enchanter) Turns: 54, Time: 00:00:33 Health: -1/11 AC: 4 (0%)Str: 9 XL: 1 Next: 70% Magic: 1/2 EV: 12 Int: 13 God: Gold: 1 SH: 1 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +1 robe rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: very slightly contaminated, corpse armour A: spooky, fear immunity, bone armour, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Skills: + Level 1.4 Blades - Level 1.7 Dodging - Level 3.2 Stealth + Level 3.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex 9 (90) 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex 9 (100) 21% 3 N/A Tukima's Dance Hex 9 (100) 21% 3 N/A Ensorcelled Hibernation Hex/Ice 4 (50) 22% 2 N/A Dazzling Spray Hex/Fire 4 (50) 41% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are spooky and scary. You do not feel fear. You gain temporary bone armour from killing. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal (3). The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal (1). The jackal is almost dead. The jackal closely misses you. You hit the jackal (3). You kill the jackal! The jackal bites you (1). * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. You aren't carrying any potions. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal (3). The jackal is severely wounded. The jackal bites you (2). You die... #.......≈≈≈. #...∩....≈≈. #.......≈≈≈. #.......≈≈≈..# #......≈≈≈≈..# #.#≈≈..≈≈≈#..# # #.#≈≈≈≈≈≈≈#..#.# #.#########.... #...@h..##...#+### #######'##.#...... ########............ #................... #.....h......>...... #........#+#.#####+# #.......$# #.# #........# #.# #........# #.# You could see a jackal. Vanquished Creatures A bat (D:1) A jackal (D:1) A kobold (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lorrdernie the Skeleton Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 54 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 20 Cast: Corona || 2 Armor: Robe || 6 Dodge: Dodged || 22