Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98 (webtiles) character file. 0 LordUnchemael the Shooter (level 1, 14/14 HPs) Began as an Octopode Wanderer on Sept 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). LordUnchemael the Shooter (Octopode Wanderer) Turns: 0, Time: 00:00:09 Health: 14/14 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) d - a +0 shortbow Missiles a - 3 curare-tipped needles (quivered) e - 26 arrows Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 3.0 Bows + Level 1.0 Throwing Level 2.0 Conjurations Level 1.0 Summonings Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Butterflies Summ #....... 16% 1 ##..... Summon Guardian Golem Hex/Summ #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, LordUnchemael the Octopode Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm # # # ##. #.)# #.#.. #.#.# #.#.## ..#.#.#.#.# #.≈≈≈≈≈.# #.#≈...≈#.# #.≈@..≈.# #.#≈...≈#... #.≈≈≈≈≈.# #.#.#.#.#.# ##.# #.#.#.. .# #.#.#. # # ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LordUnchemael the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | LordUnchemael set off with: 3 curare-tipped needles, a +2 | blowgun, a +0 shortbow, 26 arrows, a ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------