Dungeon Crawl Stone Soup version 0.22-a0-441-gcf5b0c6 (webtiles) character file. 17 LordUnchemael the Covered (level 2, 24/27 HPs) Began as a Deep Dwarf Fighter on May 30, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (376 turns). LordUnchemael the Covered (Deep Dwarf Fighter) Turns: 376, Time: 00:01:18 Health: 24/27 AC: 9 Str: 19 XL: 2 Next: 44% Magic: 1/1 EV: 5 Int: 8 God: Gold: 26 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . h - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour c - a +0 shield (worn) h - a +0 chain mail (worn) Potions d - a potion of might e - a potion of curing {unknown} Comestibles f - a ration g - 3 chunks of flesh Skills: + Level 2.9 Fighting + Level 2.3 Maces & Flails + Level 3.6 Armour + Level 3.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History g - 4 chunks of flesh (gained 1) Some of the chunks of flesh in your inventory have rotted away. Found 19 sling bullets. As you open the door, it creaks loudly! Found an escape hatch in the floor. There is an open door here. An ooze comes into view. The ooze quivers. An ooze is nearby! You block the ooze's attack. You hit the ooze but do no damage. The ooze hits you but does no damage. You hit the ooze. The ooze is lightly wounded. The ooze hits you. The ooze hits you but does no damage. You sock the ooze! The ooze is almost dead. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , * #########..## * #.................... * #...............##.## , , #...............##... * *#...............##..# * #...............##..# #.##....$......######... ** #.........>....# #.#. #......@.......# #.#. , +......##+#'##.# #.## * #...##. ,#.#* #.## #..,*#. #.# ####.## # #. #.######....## #. *,#...........## * * * * #. #............. , , .. #..........### * #.........## There were no monsters in sight! Vanquished Creatures 2 oozes (D:1) 2 giant cockroaches (D:1) 2 bats (D:1) 3 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LordUnchemael the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 254 | D:1 | Reached XP level 2. HP: 21/27 MP: 2/2 376 | D:1 | Quit the game Vault maps used: D:1: kennysheep_arrival_forest Action || total -------------------------++------- Melee: Flail || 37 Abil: Heal Wounds || 2 Armor: Scale mail || 21 Chain mail || 3 Dodge: Dodged || 20 Block: Shield || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 11 | 0.0 | 376 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 11 | 0.0 | 376 +---------+---------+-------+---------+---------+-------+---------