Dungeon Crawl Stone Soup version 0.23-a0-78-gc252fe1 (webtiles) character file. 4 LobsterGuardian the Insei (level 1, 0/11 HPs) Began as an Octopode Wanderer on Aug 11, 2018. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (108 turns). LobsterGuardian the Insei (Octopode Wanderer) Turns: 108, Time: 00:01:04 Health: 0/11 AC: 1 Str: 8 XL: 1 Next: 60% Magic: 2/2 EV: 13 Int: 13 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Potions b - a potion of curing Comestibles f - a ration Skills: - Level 1.0 Throwing - Level 1.0 Dodging * Level 1.1 Stealth - Level 4.0 Unarmed Combat - Level 1.1 Spellcasting Level 1.0 Charms - Level 1.0 Necromancy Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 19% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 28% 1 ##..... Conjure Flame Conj/Fire #....... 63% 3 ####... Slow Hex #....... 38% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 63% 3 ####... Blink Tloc N/A 38% 2 ###.... Call Imp Summ #....... 38% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the frilled lizard! Your Stealth skill increases to level 1! You now have 14 gold pieces (gained 7). Unknown command. A rat comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The rat bites you. A leopard gecko comes into view. The rat misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The rat bites you. You die... #........##.# #.# #. ########.##.#####.#####. #.##............. #.########..##### #.# ##.# #.# #.# #.# #.# ########.# #.# ......r@.# #.# ##.l...### #.# #.###. #. #. .. .. ## You could see a leopard gecko (wandering) and a rat. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Octopode Wanderer began the quest for the Orb. 0 | D:1 | LobsterGuardian set off with: a potion of curing, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 4 | D:1 | Learned a level 1 spell: Pain 59 | D:1 | Reached skill level 1 in Stealth 108 | D:1 | Slain by a rat Vault maps used: D:1: minmay_arrival_four_loops, nrook_mini_vaults Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.1 Throwing | | 1.0 Dodging | | 1.0 Unarmed Combat | | 4.0 Spellcasting | | 1.1 Charms | | 1.0 Necromancy | | 1.0 Evocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 8 Constrict || 1 Tentacles || 1 Cast: Pain || 2 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------