Dungeon Crawl Stone Soup version 0.22.0 (webtiles) character file. 175 Likado the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Fire Elementalist on Aug 12, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:06:23 (3384 turns). Likado the Conjurer (Demonspawn Fire Elementalist) Turns: 3384, Time: 00:06:24 Health: 35/35 AC: 3 Str: 9 XL: 5 Next: 29% Magic: 9/9 EV: 12 Int: 17 God: Gold: 164 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . r - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: claws 1, horns 1, talons 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) b - a +0 hunting sling (weapon) (You took it off a goblin on level 3 of the Dungeon) q - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles u - 3 poisoned needles x - 27 sling bullets (quivered) Armour d - a +0 robe (worn) r - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery f - an uncursed ring of ice {unknown} (You found it on level 1 of the Dungeon) o - an uncursed ring of stealth {unknown} (You found it on level 2 of the Dungeon) Wands s - a wand of flame (17) (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of blinking {unknown} i - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} p - a scroll of magic mapping {unknown} w - a scroll of fear {unknown} y - a scroll of enchant armour {unknown} Potions g - 2 potions of flight {unknown} h - 2 potions of mutation {unknown} j - 3 potions of heal wounds {unknown} k - 2 potions of curing {unknown} m - a potion of brilliance {unknown} v - a potion of ambrosia {unknown} Comestibles c - 8 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 3.7 Conjurations + Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None c - Conjure Flame Conj/Fire ###..... 12% 3 ###.... x - Throw Flame Conj/Fire ###... 6% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire ###....... 71% 5 ######. Sticky Flame Conj/Fire ###..... 36% 4 ####... Inner Flame Hex/Fire #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Qazlal Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a pair of small horns on your head. You have sharp toenails. Message History MP restored: 8 Unknown command. x - 27 sling bullets (gained 1) You see here a halberd. x - 28 sling bullets (gained 1) x - 30 sling bullets (gained 2) x - 31 sling bullets (gained 1) The gnoll is too close now for your liking. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Aim: a gnoll, wielding a whip (hasn't noticed you) The puff of flame hits the gnoll. The gnoll shouts! You now have 6/8 mp. Firing (i - inventory) x - 31 sling bullets (quivered) Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the gnoll. Firing (i - inventory) x - 30 sling bullets (quivered) Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Firing (i - inventory) x - 29 sling bullets (quivered) Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. Firing (i - inventory) x - 28 sling bullets (quivered) Aim: a gnoll, wielding a whip (moderately wounded) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. Aim: a gnoll, wielding a whip (moderately wounded) The flame tongue hits the gnoll. The gnoll hits you with a whip! You take 9 damage, and have 21/30 hp. MASSIVE DAMAGE!! You now have 5/8 mp. Aim: a gnoll, wielding a whip (heavily wounded) The flame tongue hits the gnoll. You kill the gnoll! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. Unknown command. Health restored: 30; MP restored: 8 Things that are here: a whip; a gnoll corpse You butcher the gnoll corpse. t - 8 chunks of flesh {@w0} (gained 3) You see here a whip. x2 x - 28 sling bullets (gained 1) x - 29 sling bullets (gained 1) x - 30 sling bullets (gained 1) Some of the chunks of flesh in your inventory have rotted away. An ogre comes into view. It is wielding a giant spiked club. An ogre is nearby! An ogre is nearby! An ogre is nearby! An ogre is nearby! Memorise Conjure Flame, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. The fire ignites! You now have 5/8 mp. Firing (i - inventory) x - 30 sling bullets (quivered) Aim: an ogre, wielding a giant spiked club You shoot a sling bullet. The sling bullet barely misses the ogre. Firing (i - inventory) x - 29 sling bullets (quivered) Aim: an ogre, wielding a giant spiked club You shoot a sling bullet. The sling bullet hits the ogre. Firing (i - inventory) x - 28 sling bullets (quivered) Aim: an ogre, wielding a giant spiked club (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the ogre. Aim: an ogre, wielding a giant spiked club (moderately wounded) The flame tongue hits the ogre. You now have 4/8 mp. Aim: an ogre, wielding a giant spiked club (moderately wounded) The flame tongue hits the ogre. You now have 3/8 mp. Aim: an ogre, wielding a giant spiked club (heavily wounded) The flame tongue hits the ogre. You now have 2/8 mp. Aim: an ogre, wielding a giant spiked club (almost dead) The flame tongue hits the ogre. You kill the ogre! Your Spellcasting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Health restored: 35 You now have 1/9 mp. You start resting. All of the chunks of flesh in your inventory have rotted away. MP restored: 9 Unknown command. .....# .....# ##. .....# .. .....# #.# .....# #.. ###..# ..#### #..######### .... # #.....<....########.#####.# # #.............@......).((.. # #..#######.########.####### # #..# #)# #.# ###..# #.# #.# .....#######.########.## .....##...##..)........# .##.##.....##..........# .##.#.......#...####...# .##.#..._.......# #...# There were no monsters in sight! Vanquished Creatures An ogre (D:3) 2 adders 3 gnolls (D:3) 3 dart slugs A leopard gecko (D:3) A ball python (D:3) A giant cockroach (D:3) 3 goblins 4 hobgoblins (D:3) 4 jackals (D:1) 4 kobolds A quokka (D:3) 7 bats 2 frilled lizards (D:2) 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Demonspawn Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 465 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 465 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1261 | D:2 | Reached skill level 2 in Conjurations 1295 | D:2 | Learned a level 2 spell: Throw Flame 1344 | D:2 | Found a stormy altar of Qazlal. 1360 | D:2 | Found a faded altar of an unknown god. 1407 | D:2 | Reached skill level 3 in Fire Magic 1588 | D:2 | Gained mutation: You have sharp fingernails. [demonic ancestry] 1588 | D:2 | Reached XP level 3. HP: 21/24 MP: 2/6 3009 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3037 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 3040 | D:3 | Reached skill level 3 in Conjurations 3302 | D:3 | Noticed an ogre 3308 | D:3 | Learned a level 3 spell: Conjure Flame 3316 | D:3 | Killed an ogre 3316 | D:3 | Reached skill level 3 in Spellcasting 3316 | D:3 | Gained mutation: You have sharp toenails. [demonic ancestry] 3316 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/9 3384 | D:3 | Quit the game Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.7 Fire Magic | 3 | 3.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 36 | || 36 Headbutt | 3 | || 3 Fire: Hunting sling | 21 | 8 || 29 Throw: Stone | 5 | || 5 Cast: Flame Tongue | 43 | 8 || 51 Throw Flame | 3 | 1 || 4 Conjure Flame | | 1 || 1 Eat: Chunk | 7 | 1 || 8 Armor: Robe | 14 | || 14 Dodge: Dodged | 67 | || 67 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 D:2: grunt_qazlal_sundering, chequers_ecumenical_altar_simple_redux, first_ration, minivault_4 D:3: old_standard_altar, lemuel_round_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 38.3 | 46.3 | 1069.7 Dungeon | 100.0 | 100.0 | 5.2 | 38.3 | 46.3 | 1069.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.3 +-------+-------+-------+-------+-------+----------------------