Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 0 Likado the Magician (level 1, -1/13 HPs) Began as a Mummy Wizard on Mar 12, 2018. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (31 turns). Likado the Magician (Mummy Wizard) Turns: 31, Time: 00:00:12 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting * Level 0.8 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Likado tha Mummy Wizard. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Found a staircase leadin' outta tha dungeon. Unknown command. Thar be a staircase leadin' outta tha dungeon 'ere. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. A rat comes inta view. A rat be nearby! A rat be nearby! Thar be an op'n door 'ere. Tha helpless rat fails ta defend itself. Ye hit tha rat. Ye kill tha rat! Nay target in view! Nay target in view! As ye op'n tha door, it creaks loudly! Ye op'n tha door. A quokka comes inta view. A quokka be nearby! Ye closely miss tha quokka. Tha quokka bites ye. x2 Ye closely miss tha quokka. Tha quokka closely misses ye. Ye take 5 damage, an' haf 8/13 hp. MASSIVE DAMAGE!! Aim: a quokka Tha magic dart hits tha quokka. Tha quokka bites ye. Ye take 2 damage, an' haf 6/13 hp. Ye now haf 4/5 mp. Aim: a quokka Tha magic dart hits tha quokka. Tha quokka bites ye. Ye take 1 damage, an' haf 5/13 hp. Ye now haf 3/5 mp. Aim: a quokka Tha magic dart hits tha quokka. Tha quokka barely misses ye. Ye now haf 2/5 mp. Aim: a quokka (lightly wounded) Tha magic dart hits tha quokka. Tha quokka bites ye. * * * LOW HITPOINT WARNIN' * * * Tha quokka bites ye. Ye die... ... ##.# +... ##.## +...+ ##.## +.<.+ ####.#### #.r@..'.# ####.#### #.'...'.# ####.#### #†'...'.# ####.#### #'# #.# ### You could see a quokka. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 31 | D:1 | HP: 2/13 [quokka (3)] 31 | D:1 | Slain by a quokka Vault maps used: D:1: onia_arrival_larder Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 31 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_larder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 71.0 | 31.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 71.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------