Dungeon Crawl Stone Soup version 0.20-a0-1043-gbd57889 (webtiles) character file. 0 Laraso the Ducker (level 1, 22/22 HPs) Began as a Gnoll Monk on Apr 24, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Laraso the Ducker (Gnoll Monk) Turns: 0, Time: 00:00:02 Health: 22/22 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 16 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Skills: + Level 5.8 Fighting + Level 5.8 Dodging + Level 5.3 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Laraso the Gnoll Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. ##.###### .......@# ##.###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Laraso the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | -nan | -nan | -nan | -nan | -nan | 0.0 Dungeon | -nan | -nan | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_cross