Dungeon Crawl Stone Soup version 0.21-a0-111-g52d2817 (webtiles) character file. 0 Kurtz the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on July 11, 2017. Was a Follower of Lugonu. Slain by a white imp (illusionary) (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:32 (100 turns). Kurtz the Skirmisher (Octopode Abyssal Knight) Turns: 100, Time: 00:00:33 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 23 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Comestibles b - a bread ration Skills: - Level 3.0 Fighting * Level 2.0 Maces & Flails - Level 2.3 Dodging * Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You barely miss the white imp. You grab the white imp. You squeeze the white imp. The white imp is moderately wounded. You constrict the white imp, but do no damage. The white imp grins evilly. The white imp barely misses you. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You hit the white imp. The white imp is moderately wounded. You constrict the white imp, but do no damage. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the white imp but do no damage. The white imp is moderately wounded. You constrict the white imp, but do no damage. The white imp hits you. You die... . .#..........#..# #.#... #...#...... #..#..#.#..#..### .. .. ........# #... .....##.#### # 5.#..#.. . ...# . ... #...##.#.# #..#....#.#....# ....##.###@#.## . ## #.#5.5..# ... X.###.. ..... #... ......R ...# ....... ##..# #...... #..# ##..... ..# You could see a rakshasa, a large abomination and 2 white imps. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Kurtz the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 17 | Abyss:1 | Noticed a thrashing horror 97 | Abyss:1 | Noticed a rakshasa 98 | Abyss:1 | Noticed a large abomination 100 | Abyss:1 | Slain by a white imp (illusionary) Vault maps used: Action || total -------------------------++------- Melee: Mace || 4 Tentacles || 2 Constrict || 1 Dodge: Dodged || 1