Dungeon Crawl Stone Soup version 0.15-a0-112-g3b1490a (console) character file. 242 Jorn the Grave Robber (level 4, -2/36 HPs) Began as a Deep Dwarf Necromancer on Apr 10, 2014. Slain by a worm (11 damage) ... on Level 3 of the Dungeon. The game lasted 00:05:34 (2453 turns). Jorn the Grave Robber (Deep Dwarf Necromancer) Turns: 2453, Time: 00:05:34 HP -2/36 AC 3 Str 12 XL: 4 Next: 88% MP 2/8 EV 12 Int 16 God: Gold 113 SH 0 Dex 13 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . e - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . f - +0 cloak SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, fairly stealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand weapons a - a +0,+0 hand axe (weapon) l - a +0,+0 club n - a +2,+2 mace Armour e - a +0 robe (worn) f - a +0 cloak (worn) Magical devices c - a wand of heal wounds (4) Comestibles d - a bread ration g - a sausage j - a choko o - a chunk of orc flesh {@w1} Scrolls i - a scroll of fog k - a scroll of blinking Potions h - a potion of restore abilities {unknown} m - 2 potions of curing Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: + Level 1.0 Axes - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.5 Spellcasting - Level 6.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Vampiric Draining Necr ###....... 6% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The orc hits you with a hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! Your Axes skill increases to level 1! Things that are here: a hand axe; a ring mail; an orc corpse Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Things that are here: a hand axe; a ring mail; an orc corpse You finish butchering the orc corpse. o - a chunk of orc flesh {@w1} Things that are here: an orc skeleton; a hand axe; a ring mail A worm and a goblin come into view. The goblin shouts! There are monsters nearby! There are monsters nearby! There are monsters nearby! Aiming: Vampiric Draining Aim: a worm The worm is moderately wounded. You feel life coursing into your body. The worm closely misses you. Aiming: Vampiric Draining Aim: a worm (moderately wounded) The worm is severely wounded. You feel life coursing into your body. The goblin misses you. You hit the worm but do no damage. The worm is severely wounded. You completely miss the goblin. The worm barely misses you. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. You hit the worm. The worm is severely wounded. The goblin hits you with a club! * * * LOW HITPOINT WARNING * * * The worm bites you! You die... ......(.....................>.... ##########.......#.#.##.##.#..... ** * *.......#%#....##.#.#.#. , .......'.#######.#.#.#. * #.......#....####.#.#.#. * ,,,+..........#.#....#.#.## * * #..........#.#.####.#.. #..........#...#....### #.....gq##.###.#.#### , #......w##...#.#.# #.......####.#...# #.......# #.##.## #.......# #....# ######## ###### You could see a worm and a goblin. Vanquished Creatures An iguana (D:3) Terence (D:2) A gnoll (D:1) 2 adders (D:2) An orc skeleton (D:3) 5 giant geckos 2 orcs (D:3) 2 giant cockroaches (D:1) 8 hobgoblins 5 kobolds (D:1) A quokka (D:3) 7 bats A giant newt (D:1) 5 goblins 9 rats 51 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jorn, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed a shark 3 | D:1 | Noticed a shark 113 | D:1 | Reached skill level 2 in Spellcasting 246 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/4 774 | D:1 | Reached XP level 3. HP: 12/28 MP: 1/6 828 | D:1 | Learned a level 3 spell: Vampiric Draining 969 | D:1 | Reached skill level 5 in Necromancy 1543 | D:2 | HP: 2/28 [hobgoblin/mace (8)] 1555 | D:2 | Noticed Terence 1561 | D:2 | Killed Terence 1561 | D:2 | Reached XP level 4. HP: 33/36 MP: 1/8 1958 | D:3 | Found an iron altar of Okawaru. 1972 | D:3 | Reached skill level 6 in Necromancy 2420 | D:3 | Reached skill level 1 in Axes 2453 | D:3 | Slain by a worm Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Club | 6 | || 6 Hand axe | | 31 || 31 Cast: Pain | 74 | 19 || 93 Vampiric Draining | | 2 || 2 Evoke: Wand | 1 | || 1 Use: Scroll | 6 | 2 || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 7.2 | 19.0 | 247.0 Dungeon | 100.0 | 100.0 | 0.4 | 7.2 | 19.0 | 247.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: arrival_aquarium_b D:2: first_bread, wad_floor_pattern_2, uniq_terence D:3: lemuel_round_altar, okawaru_ov_weapons_minmay Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Club | 6 | || 6 Hand axe | | 31 || 31 Cast: Pain | 74 | 19 || 93 Vampiric Draining | | 2 || 2 Evoke: Wand | 1 | || 1 Use: Scroll | 6 | 2 || 8