Dungeon Crawl Stone Soup version 5.6-49-g8abd877 (webtiles) character file. 49 Jeffwins the Digger (level 4, 0/28 HPs) Began as an Octopode Earth Elementalist on Oct 19, 2018. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (2205 turns). Jeffwins the Digger (Octopode Earth Elementalist) Turns: 2205, Time: 00:02:21 Health: 0/28 AC: 1 (0%)Str: 7 XL: 4 Next: 95% Magic: 1/7 EV: 14 Int: 18 God: Gold: 133 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth +++++..... (no ring) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin blends seamlessly with your surroundings (Stealth+++). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 1.1 Fighting + Level 0.2 Blades + Level 2.6 Dodging + Level 3.3 Stealth + Level 1.4 Translocations + Level 2.8 Transmutations * Level 4.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Force Lance Tloc/Erth 10 (100) 19% 3 N/A z - Sandblast Erth 16 (25) 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth 13 (200) 8% 2 N/A Lee's Rapid Deconstruct Erth 16 (200) 67% 5 N/A Petrify Tmut/Erth 13 (100) 43% 4 N/A Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls a - 2 scrolls of amnesia d - a scroll of fog f - 2 scrolls of teleportation {@r4} j - a scroll of enchant armour Potions c - 2 potions of mutation e - a potion of cancellation g - a potion of augmentation h - a potion of magic i - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Elyvilon Xom Zin The Shining One ######## ♣♣♣ ........ ♣.♣♣♣ ♣♣##### ........ ....♣♣ ♣♣.....##........ .....♣♣♣.......#........ ≈≈≈...♣...≈≈≈...#....# ≈≈≈≈.....≈≈≈≈≈..#o...# ≈⚑≈≈.....≈≈♣≈≈.)@)...# ≈≈≈≈.....≈≈≈≈≈...o...# ≈≈≈...♣...≈≈≈...#....... .....♣♣♣.......##....... ....♣♣ ♣♣.....+......... ♣.♣♣♣ ♣♣[...###....... ♣♣♣ #...># ##+#... #####.# ... #########.# #.### You could see 2 orcs. Message History The orc wizard points at you and mumbles some strange words. The puff of flame hits you! That hurt (6)! You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You constrict the orc wizard (2). The orc hits you but does no damage. The orc wizard hits you with a +0 dagger (2). * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger (severely wounded, constricted by you) The rocky blast hits the orc wizard (0). The orc wizard is severely wounded. You constrict the orc wizard (1). The orc misses you. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is severely wounded. You constrict the orc wizard (2). The orc hits you with a +0 hand axe (5). * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger (3). * * * LOW HITPOINT WARNING * * * You hit the orc wizard (2). You kill the orc wizard! The orc hits you with a +0 hand axe (6). You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.4 Stealth | 3 | 3.3 Fighting | 1 | 1.1 Blades | | 0.2 Dodging | | 2.6 Transmutations | | 2.8 Earth Magic | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 45 | 24 || 69 Unarmed | 7 | || 7 Constrict | 13 | 5 || 18 Tentacles | 7 | 8 || 15 Cast: Sandblast | 8 | 20 || 28 Stab: Sleeping | 16 | 6 || 22 Armor: Skin | | 3 || 3 Dodge: Dodged | 28 | 13 || 41 Vault maps used: D:1: shiori_shiawase D:2: zin_statuary, lemuel_crystal_altar, overflow_temple_1_default, lemuel_crystal_altar, chequers_ecumenical_altar_island D:3: old_standard_altar, nicolae_gozag_cash_rules_everything_around_me, elyvilon_altar_3, kennysheep_pointless_box, lemuel_tele_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Octopode Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 522 | D:1 | Reached XP level 2. HP: 14/17 MP: 4/4 1237 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1243 | D:2 | Learned a level 3 spell: Force Lance 1250 | D:2 | Found a shadowy altar of Dithmenos. 1292 | D:2 | Found a shimmering altar of Xom. 1302 | D:2 | Reached skill level 1 in Translocations 1481 | D:2 | Reached skill level 3 in Stealth 1544 | D:2 | Reached XP level 4. HP: 20/27 MP: 5/7 1555 | D:2 | Found a faded altar of an unknown god. 1656 | D:2 | Found a glowing golden altar of the Shining One. 1700 | D:2 | Reached skill level 1 in Fighting 1843 | D:2 | Found a glowing silver altar of Zin. 2159 | D:3 | Found a white marble altar of Elyvilon. 2205 | D:3 | Slain by an orc Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) 2 dart slugs 3 orcs (D:3) A quokka (D:1) A ball python (D:3) 4 giant cockroaches 7 goblins 5 hobgoblins 6 jackals (D:2) 2 bats (D:1) 2 frilled lizards 7 kobolds 6 rats 50 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.0 | 19.0 | 150.7 Dungeon | 100.0 | 100.0 | 0.4 | 4.0 | 19.0 | 150.7 +-------+-------+-------+-------+-------+----------------------