Dungeon Crawl Stone Soup version 0.23-a0-333-g006994f (webtiles) character file. 2 Jeffwins the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on Oct 17, 2018. Slain by an ooze (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (47 turns). Jeffwins the Caller (Octopode Summoner) Turns: 47, Time: 00:00:23 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 5% 2 ###.... Call Canine Familiar Summ ###..... 11% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Inventory: Hand Weapons d - a +0 club (weapon) Missiles a - 24 sling bullets c - 17 poisoned needles Comestibles b - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.........## ##...........## ##......#......## ##......###......## ##......# ##......# ##......# ##...... ####......# ##..... .........## ##.... #..J@..## ##..... ##......## ##...... ##......## ##......# ##...†..###......## ##......#......## ##...........## ##.........## ##...>...## ##.....## You could see an ooze. Message History The bat hits you. The bat hits you but does no damage. The bat hits you. You closely miss the bat. Your grab misses the bat. The bat is moderately wounded. The bat hits you. An ooze comes into view. The bat barely misses you. The bat misses you. The bat hits you. You miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! You see here a club. You tentacle-slap the ooze but do no damage. The ooze closely misses you. You tentacle-slap the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! d - a club The ooze barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 club (weapon) The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is lightly wounded. The ooze misses you. You hit the ooze. The ooze is heavily wounded. The ooze hits you. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Club || 2 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 12 Vault maps used: D:1: dpeg_arrival_central Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Slain by an ooze Vanquished Creatures 2 bats (D:1) 2 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 34.0 | 47.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 34.0 | 47.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------