Dungeon Crawl Stone Soup version 0.23-a0-573-g25f4479 (webtiles) character file. 12 Jase the Firebug (level 2, -1/15 HPs) Began as a Gargoyle Fire Elementalist on Dec 14, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:25 (355 turns). Jase the Firebug (Gargoyle Fire Elementalist) Turns: 355, Time: 00:02:26 Health: -1/15 AC: 4 Str: 11 XL: 2 Next: 33% Magic: 0/5 EV: 12 Int: 15 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Missiles g - 3 stones (quivered) i - 19 poisoned needles Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} h - a scroll of remove curse {unknown} Potions e - a potion of brilliance {unknown} Comestibles b - 2 chunks of flesh c - a ration Skills: + Level 1.9 Dodging + Level 2.6 Stealth - Level 2.0 Spellcasting + Level 1.6 Conjurations - Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko barely misses you. The leopard gecko misses you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging) The flame tongue hits the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. The leopard gecko bites you. You die... ###.##......##.#.## # #............. #...........## #..........## #..........# ##........... #.).......#.. ##..###...... ##@# ..... #l# ..... #...........### #########.### .# # You could see a leopard gecko. Vanquished Creatures A leopard gecko (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Gargoyle Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 355 | D:1 | Slain by a leopard gecko Vault maps used: D:1: zelgadis_glass_arrival_small Action || total -------------------------++------- Melee: Club || 8 Cast: Flame Tongue || 21 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------