Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 34 Jackthecabe the Chopper (level 3, -2/33 HPs) Began as a Hill Orc Abyssal Knight on Oct 5, 2018. Was a Follower of Lugonu. Slain by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (789 turns). Jackthecabe the Chopper (Hill Orc Abyssal Knight) Turns: 789, Time: 00:03:17 Health: -2/33 AC: 6 Str: 15 XL: 3 Next: 31% Magic: 4/4 EV: 9 Int: 12 God: Lugonu [*.....] Gold: 67 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . s - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 67 gold pieces. Skills: + Level 4.2 Fighting * Level 4.3 Axes - Level 2.1 Armour - Level 0.7 Dodging - Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hand axe b - a +0 hunting sling (weapon) q - a +0 hunting sling Missiles d - 61 stones g - 11 poisoned needles n - 43 sling bullets (quivered) Armour p - a +0 leather armour s - a +0 scale mail (worn) Scrolls e - a scroll of teleportation {unknown} i - a scroll of summoning {unknown} j - 2 scrolls of blinking {unknown} k - 3 scrolls of identify {unknown} r - a scroll of enchant armour {unknown} Potions f - 2 potions of flight {unknown} h - 2 potions of resistance {unknown} l - a potion of invisibility {unknown} m - a potion of magic {unknown} o - a potion of lignification {unknown} Comestibles c - a ration {@e1} t - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha #.# #.........# #.# ###.####### #.# #.# #.. #.# #.# #.# #.# ##+# #.# #.# ##.(.## #.# ###.# ##.....###.# ##.#.# ##.......##.# #..@h# #.........#†# #.....(('.........'.. ##....###.........### ##.#.# #.......## ###.# ##.....## # #.# ##..(## # #.# ##'## # .# #.# # ###.###### You could see Natasha. Message History The sling bullet closely misses Natasha. Natasha claws you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) n - 47 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded) You shoot a sling bullet. The sling bullet hits Natasha. Natasha is severely wounded. Natasha barely misses you. Firing (i - inventory. (/) - cycle) n - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded) You shoot a sling bullet. The sling bullet barely misses Natasha. Natasha claws you. * * * LOW HITPOINT WARNING * * * Natasha stares at you and mumbles some strange words. You resist with significant effort. Firing (i - inventory. (/) - cycle) n - 45 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded) You shoot a sling bullet. The sling bullet barely misses Natasha. Natasha stares at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) n - 44 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded) You shoot a sling bullet. The sling bullet barely misses Natasha. Natasha claws you. You die... Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 4 | 4.3 Fighting | 4 | 4.2 Armour | | 2.1 Dodging | | 0.7 Invocations | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 20 Fire: Hunting sling || 18 Invok: Depart the Abyss || 1 Armor: Leather armour || 2 Scale mail || 2 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_arrival_pond D:2: uniq_natasha, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Jackthecabe the Hill Orc Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 96 | Abyss:2 | Noticed an iron imp 111 | Abyss:2 | Noticed a smoke demon 123 | D:1 | You pass through the gate. 123 | D:1 | Escaped the Abyss 191 | D:1 | Reached skill level 3 in Axes 366 | D:1 | Reached XP level 2. HP: 24/27 MP: 3/3 653 | D:2 | Noticed Natasha 658 | D:2 | Noticed a crimson imp 658 | D:2 | Killed Natasha 658 | D:2 | Reached * piety under Lugonu 658 | D:2 | Reached skill level 4 in Fighting 658 | D:2 | Reached skill level 4 in Axes 658 | D:2 | Reached XP level 3. HP: 33/33 MP: 4/4 778 | D:2 | Noticed Natasha 788 | D:2 | HP: 2/33 [Natasha/magic dart (6)] 789 | D:2 | Slain by Natasha Vanquished Creatures Natasha (D:2) A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 3 kobolds A rat (D:1) 11 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 20.4 | 30.4 | 189.0 Dungeon | 84.4 | 83.7 | 5.0 | 24.3 | 32.2 | 316.5 Abyss | 15.6 | 16.3 | 0.0 | 0.0 | 21.1 | 61.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 33 | 67.3 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 1 | 33 | 97.1 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+-------