Dungeon Crawl Stone Soup version 0.23-a0-448-g1c01f63 (webtiles) character file. 44 HyperWalrus the Charmwright (level 3, -2/24 HPs) Began as an Octopode Skald on Nov 21, 2018. Was an Initiate of Vehumet. Engulfed by a cloud of flame (26 damage) ... on level 3 of the Dungeon. The game lasted 00:08:30 (2209 turns). HyperWalrus the Charmwright (Octopode Skald) Turns: 2209, Time: 00:08:30 Health: -2/24 AC: 1 Str: 10 XL: 3 Next: 60% Magic: 15/15 EV: 13 Int: 15 God: Vehumet [......] Gold: 125 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . W - ring of magical power rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: - Level 2.0 Fighting - Level 3.0 Polearms - Level 2.3 Dodging - Level 2.0 Spellcasting - Level 3.0 Charms + Level 2.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger o - Shroud of Golubria Chrm/Tloc #......... 12% 2 ###.... u - Infusion Chrm ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 10% 2 ###.... Regeneration Chrm/Necr #......... 34% 3 ###.... Spectral Weapon Hex/Chrm #....... 34% 3 ###.... Inventory: Hand Weapons a - a +0 spear b - a +0 hunting sling (weapon) Missiles l - 82 stones (quivered) Jewellery W - a ring of magical power (left tentacle) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - 3 scrolls of remove curse {unknown} i - 5 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} Potions f - a potion of agility {unknown} h - 3 potions of curing {unknown} n - a potion of berserk rage {unknown} p - a potion of haste {unknown} q - a potion of might {unknown} s - a potion of lignification {unknown} Comestibles c - 5 rations {@e1} r - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet #.##.##.#...<.. #.#..##.......## #.#.###.#.....# #### #.......#.....# #.. #.#######..... #.# #.##....§..... ###.# #.#....§..#### #...###. ##.#..§⚑§.# #.#..... #.....§@§.#######...# #..##.....##.....#..# #..#....#.##.###.#.(# #..#.#.........#.#..(... #......##.##.#.....##### #.#######.##.###.### #.# #.##.....# #.#######.######## #.........# There were no monsters in sight! Message History Found 14 gold pieces. Found a scroll labeled WADWONOD LUHE. Unknown command. Unknown command. Found a radiant altar of Vehumet. You now have 125 gold pieces (gained 14). A rat comes into view. Firing (i - inventory) l - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You shoot a stone. The stone completely misses the rat. Firing (i - inventory) l - 83 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) You shoot a stone. The stone hits the rat. You kill the rat! A ball python comes into view. Things that are here: a stone; a rat corpse You butcher the rat corpse. Things that are here: a stone; a chunk of flesh; a rat skeleton Really walk into a travel-excluded area? i - 5 scrolls labeled WADWONOD LUHE (gained 1) There is a radiant altar of Vehumet here. You curl up in front of the altar of Vehumet. Vehumet welcomes you! You are engulfed in blazing flames. Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.0 Translocations | 1 2 | 2.1 Fighting | | 2.0 Dodging | | 2.3 Spellcasting | | 2.0 Charms | | 3.0 Action || total -------------------------++------- Melee: Spear || 50 Constrict || 7 Tentacles || 8 Fire: Hunting sling || 41 Throw: Stone || 2 Cast: Infusion || 3 Shroud of Golubri || 1 Stab: Sleeping || 3 Eat: Chunk || 4 Armor: Skin || 3 Dodge: Dodged || 26 Vault maps used: D:1: minmay_arrival_split_and_join, minmay_misc_feat_doors, hangedman_decor_points, hangedman_decor_push D:2: serial_curves, eino_curves_02, eino_curves_03, hangedman_decor_clover_reticule D:3: overflow_temple_1_default, fiery_altar_vehumet, first_ration Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperWalrus the Octopode Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 596 | D:1 | Huge Dmg: 5 dmg 830 | D:1 | Huge Dmg: 3 dmg 921 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1525 | D:2 | Reached skill level 3 in Polearms 1558 | D:2 | Learned a level 2 spell: Shroud of Golubria 1730 | D:2 | Reached skill level 1 in Translocations 1801 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 2078 | D:3 | Reached skill level 2 in Translocations 2158 | D:3 | Found a radiant altar of Vehumet. 2208 | D:3 | Became a worshipper of Vehumet 2209 | D:3 | Engulfed by a cloud of flame Vanquished Creatures An ooze (D:2) A worm (D:2) A leopard gecko (D:3) 6 bats 4 giant cockroaches 4 goblins 2 hobgoblins 6 frilled lizards 4 kobolds 6 rats 35 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.2 | 17.2 | 66.7 | 668.3 Dungeon | 100.0 | 100.0 | 9.2 | 17.2 | 66.7 | 668.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 63 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------