Dungeon Crawl Stone Soup version 0.20-a0-1066-ga910694 (webtiles) character file. 57 HyperWalrus the Caller (level 4, 30/30 HPs) Began as a Gnoll Summoner on Apr 28, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:06:32 (1688 turns). HyperWalrus the Caller (Gnoll Summoner) Turns: 1688, Time: 00:06:33 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 8/8 EV: 13 Int: 16 God: Gold: 75 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . SeeInvis . a - +1 short sword (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: - Level 3.0 Dodging - Level 2.6 Stealth - Level 3.2 Spellcasting + Level 7.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Imp Summ ####.... 1% 2 ##..... y - Call Canine Familiar Summ ####.... 2% 3 ###.... z - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand Weapons a - a +1 short sword of holy wrath (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 107 stones (quivered) f - 36 bolts i - 17 sling bullets l - 37 arrows Armour d - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} j - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Potions m - a potion of heal wounds {unknown} Books b - a book of Callings Comestibles c - a bread ration {@e1} h - a royal jelly k - 2 chunks of flesh ### ### #.# #.#######% #.# #.@.......# #.# #.#######.# #.# ####.# #.# ##.# #.##.# #.# ...#########.##.# #.# ##...........##.# #.######## ................# #.##.....# ........###..#..#######.##.###.# ##..###.#......................# There were no monsters in sight! Message History An adder comes into view. The adder hisses angrily. You hit the adder. The adder bites you. You closely miss the adder. Your hound misses the adder. The adder bites you. Your hound bites the adder. The adder misses you. You hit the adder. Your hound barely misses the adder. The adder bites you. Your hound barely misses the adder. You closely miss the adder. The adder closely misses you. Your hound barely misses the adder. The adder barely misses you. You hit the adder. Your hound misses the adder. The adder bites you. Your hound misses the adder. You closely miss the adder. Your bite misses the adder. Your hound bites the adder. The adder dies! You start resting. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. Your hound disappears in a puff of smoke! A dart slug comes into view. You see here a scroll labeled FUIDUT MIPN. A dart slug is nearby! A hobgoblin comes into view. It is wielding a club. The helpless dart slug fails to defend itself. You hit the dart slug. You bite the dart slug, but do no damage. The dart slug closely misses you. You hit the dart slug but do no damage. You hit the dart slug. The dart slug misses you. You hit the dart slug but do no damage. The dart slug misses you. You hit the dart slug but do no damage. You bite the dart slug, but do no damage. The dart slug barely misses you. You hit the dart slug. You bite the dart slug, but do no damage. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 4! All of the chunks of flesh in your inventory have rotted away. Things that are here: a club; a dart slug corpse You butcher the dart slug corpse. k - 2 chunks of flesh You see here a club. n - a scroll labeled FUIDUT MIPN Found a royal jelly. Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, minmay_misc_feat_doors D:2: uniq_terence Vanquished Creatures A dart slug (D:2) 2 leopard geckos A ball python (D:1) 2 giant cockroaches A goblin (D:1) 4 hobgoblins A jackal (D:1) A quokka (D:2) 2 bats (D:1) 4 frilled lizards 5 kobolds (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) A dart slug (D:1) 2 bats 2 goblins (D:1) 3 kobolds (D:1) 11 creatures vanquished. Grand Total: 35 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 3.7 | 12.3 | 244.0 Dungeon | 100.0 | 100.0 | 0.2 | 3.7 | 12.3 | 244.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperWalrus the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 52 | D:1 | Reached skill level 6 in Summonings 117 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 318 | D:1 | Learned a level 2 spell: Call Imp 612 | D:1 | Reached skill level 7 in Summonings 613 | D:1 | HyperWalrus: ??gnoll 613 | D:1 | beem: gnoll[1/5]: A fast-learning dog-like species. Their aptitudes start out at +4 in all skills, and after the skill is level 7, quickly decrease to -6 when the skill is level 11. 844 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1191 | D:2 | Learned a level 3 spell: Call Canine Familiar 1616 | D:2 | HyperWalrus: ??gnoll[2 1616 | D:2 | beem: gnoll[2/5]: Player gnolls also have fangs 1 and can detect any items within 7 tiles with their strong nose. Base stats of 7 STR/8 INT/9 DEX with increases of sid/5, +2 MR/level, and baseline XP/HP/MP values. 1616 | D:2 | HyperWalrus: ??gnoll[3 1616 | D:2 | beem: gnoll[3/5]: They start out with an effective aptitude of +4 for all skills until skill level 7 for each skill. After that, their aptitude for that skill reduces by 2 for each skill level, with a floor of -6 at skill level 11. 1616 | D:2 | HyperWalrus: ??gnoll[4 1616 | D:2 | beem: gnoll[4/5]: Present in packs, and predominantly packs punishing polearms of pugnacity. Possess prudence! Possibly provides pnets. 1616 | D:2 | HyperWalrus: ??gnoll[5 1616 | D:2 | beem: gnoll[5/5]: What do you call a dog that walks on two legs? 1637 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/8 1688 | D:2 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 109 | || 109 Unarmed | 4 | || 4 Bite | 10 | || 10 Throw: Stone | 1 | || 1 Cast: Summon Small Mamm | 17 | || 17 Call Imp | 3 | || 3 Call Canine Famil | 2 | || 2 Use: Potion | 1 | || 1 Stab: Distracted | 1 | || 1 Sleeping | 3 | || 3 Eat: Chunk | 3 | || 3 Armor: Robe | 19 | || 19 Dodge: Dodged | 89 | || 89