Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (console) character file. 36 Homage the Firebug (level 3, 27/27 HPs) Began as a Hermit Crab Fire Elementalist on Oct 18, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:03:50 (1571 turns). Homage the Firebug (Hermit Crab Fire Elementalist) Turns: 1571, Time: 00:03:51 Health: 27/27 AC: 3 Str: 10 XL: 3 Next: 37% Magic: 7/7 EV: 13 Int: 18 God: Gold: 56 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . j - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ i - amulet of rage HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: pincers, agile 2, deterioration 1, low mp 1, strong 1, sturdy frame 3 a: Evoke Berserk Rage You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) Jewellery i - an amulet of rage (around neck) Scrolls h - a scroll of teleportation Potions e - 2 potions of agility f - 2 potions of heal wounds Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 4 rations n - a chunk of flesh Skills: - Level 2.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 1.3 Unarmed Combat - Level 2.6 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 7% 1 #...... b - Throw Flame Conj/Fire ##.... 11% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) You are very agile. (Dex +4) Your body sometimes deteriorates upon taking damage. Your magical capacity is low. (-10% MP) Your muscles are strong. (Str +2) Message History As you read the scroll labeled DUAWKU AFYS, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. As you read the scroll labeled MOP YFUNET, it crumbles to dust. It is a scroll of identify. e - 2 potions of agility It was a potion of mutation. You feel extremely strange. You feel more energetic. You feel a little pissed off. You feel less energetic. You feel more energetic. You feel extremely strange. You feel a little more calm. You feel less energetic. You feel the urge to shout. You feel stupid. You feel yourself wasting away. You feel stronger. You feel extremely strange. Your urge to shout disappears. You feel clever. You feel less energetic. You feel agile. x2 It was a potion of flight. You feel very buoyant. You fly up into the air. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ### #....§§@# ##.## #.#####.###.#.## #.#####§##.###.## #.....§§§.## ##.# #..####.##.###.## #<.####.###.#.## ######.).)...# ##.## #.......###### #.# #.####### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 2 giant cockroaches 3 goblins 5 hobgoblins (D:1) A quokka (D:2) A bat (D:1) A kobold (D:2) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Homage the Hermit Crab Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 1 | D:1 | Noticed an electric eel 401 | D:1 | Reached skill level 1 in Fighting 401 | D:1 | Reached skill level 1 in Unarmed Combat 401 | D:1 | Reached XP level 2. HP: 20/21 MP: 4/6 958 | D:1 | Learned a level 2 spell: Throw Flame 1313 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/8 1567 | D:2 | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 1567 | D:2 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 1567 | D:2 | Lost mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 1567 | D:2 | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 1568 | D:2 | Lost mutation: You tend to lose your temper in combat. [potion of mutation] 1568 | D:2 | Lost mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 1568 | D:2 | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 1568 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 1568 | D:2 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 1568 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 1569 | D:2 | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 1569 | D:2 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 1569 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) [potion of mutation] 1569 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of mutation] 1569 | D:2 | Gained mutation: You are very agile. (Dex +4) [potion of mutation] 1571 | D:2 | Quit the game Vault maps used: D:1: arrival_aquarium_a, chequers_big_river D:2: grunt_temple_overflow_holy_war, lemuel_doored_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Unarmed Combat | 1 | 1.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.6 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 36 Cast: Flame Tongue || 16 Throw Flame || 5 Use: Scroll || 6 Potion || 5 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 5 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 52 | 0.0 | 0 | 20 | 0.0 | 1571 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 13 | 0.0 | 1297 D:2 | 0 | 23 | 0.0 | 0 | 7 | 0.0 | 274 +---------+---------+-------+---------+---------+-------+---------