Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 193 HilariousDeathArtist the Gusty (level 6, -4/36 HPs) Began as a Halfling Air Elementalist on May 16, 2018. Slain by a wight ... wielding a cursed +0 flail (6 damage) ... on level 3 of the Dungeon on May 17, 2018. The game lasted 00:07:52 (2489 turns). HilariousDeathArtist the Gusty (HaAE) Turns: 2489, Time: 00:07:53 Health: -4/36 AC: 2 Str: 9 XL: 6 Next: 2% Magic: 1/9 EV: 16 Int: 15 God: Gold: 176 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . h - +0 whip rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn f - ring of teleportation (curse) {+/*tele, !d} MPRegen 0.11/turn (no ring) @: drained A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles i - 63 arrows j - 95 stones (quivered) o - a throwing net {=f, !d} s - 11 poisoned needles u - 14 bolts Armour a - a +0 robe (worn) g - a +0 scale mail of cold resistance (You found it on level 1 of the Dungeon) Jewellery f - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 1 of the Dungeon) Scrolls l - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of blinking {unknown} p - a scroll of remove curse {unknown} q - a scroll of fear {unknown} r - a scroll of noise {unknown} Potions b - a potion of invisibility {unknown} d - a potion of curing {unknown} e - 2 potions of magic {unknown} k - a potion of lignification {unknown} t - 2 potions of haste {unknown} v - a potion of might {unknown} Comestibles c - 5 rations {@e1} w - a chunk of flesh {@w0} Skills: + Level 3.3(3.0) Dodging + Level 3.6(3.3) Stealth + Level 2.4(2.0) Spellcasting + Level 2.0(1.6) Conjurations + Level 3.7(3.4) Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air #......... 91% 5 ######. Swiftness Chrm/Air #....... 17% 2 ###.... Airstrike Air ##........ 47% 4 #####.. Static Discharge Conj/Air #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Done exploring. Done exploring. Unknown command. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a worm corpse. There is a stone staircase leading down here. You climb downwards. 4 jackals and a worm come into view. Found a whip. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. The helpless worm fails to defend itself. You hit the worm. A leopard gecko comes into view. The jackal barks! x2; You hear a bark! The jackal barks! The leopard gecko hisses angrily. The leopard gecko bites you. The leopard gecko closely misses you. You take 2 damage, and have 29/31 hp. The leopard gecko closely misses you. The zap hits the jackal. x2; The leopard gecko misses you. You now have 7/8 mp. The zap misses the jackal. The zap hits the jackal. You kill the jackal! A wight comes into view. It is wielding a falchion. The leopard gecko misses you. The jackal closely misses you. You now have 6/8 mp. The zap hits the jackal. You kill the jackal! The zap hits the jackal. The leopard gecko closely misses you. You now have 5/8 mp. You hit the leopard gecko. The leopard gecko barely misses you. The jackal completely misses you. The leopard gecko barely misses you. The jackal closely misses you. You miss the leopard gecko. The jackal barely misses you. The leopard gecko bites you. You take 2 damage, and have 28/31 hp. You miss the leopard gecko. The jackal bites you. The leopard gecko bites you. The jackal closely misses you. You take 3 damage, and have 25/31 hp. You hit the leopard gecko. The leopard gecko bites you. The jackal closely misses you. A wight comes into view. It is wielding a flail. The leopard gecko misses you. You take 4 damage, and have 21/31 hp. You hit the leopard gecko but do no damage. The jackal bites you. The leopard gecko bites you. The jackal closely misses you. You take 4 damage, and have 17/31 hp. You miss the leopard gecko. The jackal completely misses you. The leopard gecko closely misses you. You closely miss the leopard gecko. The jackal barely misses you. The leopard gecko closely misses you. The jackal barely misses you. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The zap hits the jackal. x2; The zap misses the jackal. The zap hits the wight. The jackal bites you but does no damage. You now have 5/8 mp. The zap hits the jackal. You kill the jackal! The zap hits the jackal. You kill the jackal! The zap hits the worm. You now have 4/8 mp. The zap hits the worm. x2 You now have 3/8 mp. The zap hits the worm. The zap misses the wight. The zap hits the wight. The wight appears unharmed. The worm bites you. You take 5 damage, and have 13/31 hp. The zap hits the worm. The zap hits the wight. x2; The wight appears unharmed. You now have 2/8 mp. The zap hits the worm. The zap hits the wight. x2 You destroy the wight! Your Conjurations skill increases to level 2! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The worm bites you but does no damage. You regained 3 hp, and now have 16/36 hp. You now have 1/9 mp. You see here 25 arrows. A wight comes into view. It is wielding a mace of protection. The wight misses you. The wight hits you with a mace of protection. The wight hits you with a flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 2/36 hp. MASSIVE DAMAGE!! Unknown command. The wight hits you with a flail. You die... ######### #.w.....# #.##z...# #.#<@z).# #)†.....# ####....# '....# ##...## .>.... #.####. ... You could see 2 wights. Vanquished Creatures A wight (D:3) Terence (D:2) 3 adders 3 gnolls (D:2) 2 worms (D:2) A dart slug (D:1) 4 leopard geckos 2 orcs (D:3) A ball python (D:1) 11 bats 4 goblins 4 hobgoblins 7 jackals (D:3) 6 kobolds 2 quokkas (D:2) A frilled lizard (D:1) 4 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Halfling Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/4 171 | D:1 | Reached skill level 1 in Conjurations 452 | D:1 | Reached XP level 3. HP: 13/21 MP: 1/5 1418 | D:3 | Reached skill level 2 in Spellcasting 1420 | D:3 | Reached XP level 4. HP: 17/27 MP: 1/7 1627 | D:2 | Reached skill level 3 in Stealth 1628 | D:2 | Reached skill level 3 in Dodging 1631 | D:2 | Reached XP level 5. HP: 11/31 MP: 0/8 2125 | D:2 | Found a glowing golden altar of the Shining One. 2255 | D:2 | Noticed Terence 2301 | D:2 | Killed Terence 2484 | D:3 | Reached skill level 2 in Conjurations 2484 | D:3 | Reached XP level 6. HP: 15/36 MP: 1/9 2488 | D:3 | HP: 3/36 [wight/flail (9)] 2489 | D:3 | Slain by a wight Vault maps used: D:1: dpeg_arrival_orchard, minmay_ruptured D:2: tso_altar, uniq_terence D:3: overflow_temple_1_default D:4: corexii_shack_village, temple_pool_b, nemelex_xobeh_ov_fountains_minmay Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 | 2.0 Spellcasting | 2 | 2.4 Stealth | 3 | 3.6 Dodging | 3 | 3.3 Air Magic | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Whip | 32 | 18 || 50 Cast: Shock | 52 | 49 || 101 Stab: Sleeping | 3 | 1 || 4 Eat: Chunk | 3 | 4 || 7 Armor: Robe | 19 | 12 || 31 Dodge: Dodged | 74 | 74 || 148 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 276 | 0.0 | 0 | 57 | 0.0 | 2489 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 25 | 0.0 | 1047 D:2 | 0 | 138 | 0.0 | 0 | 20 | 0.0 | 1165 D:3 | 0 | 93 | 0.0 | 0 | 12 | 0.0 | 264 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_orchard, minmay_ruptured D:2: tso_altar, uniq_terence D:3: overflow_temple_1_default D:4: corexii_shack_village, temple_pool_b, nemelex_xobeh_ov_fountains_minmay Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 38.4 | 32.4 | 598.5 Dungeon | 100.0 | 100.0 | 3.8 | 38.4 | 32.4 | 598.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.0 +-------+-------+-------+-------+-------+----------------------