Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 5 Heh the Slasher (level 1, 0/16 HPs) Began as an Octopode Monk on July 12, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (218 turns). Heh the Slasher (Octopode Monk) Turns: 218, Time: 00:00:25 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 80% Magic: 1/1 EV: 14 Int: 12 God: Gold: 16 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Scrolls f - a scroll of enchant armour {unknown} Potions c - 2 potions of flight {unknown} d - 2 potions of curing {unknown} e - a potion of resistance {unknown} Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 3.1 Long Blades + Level 3.1 Dodging + Level 2.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You riposte. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. You riposte. You miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . #. #### ..# .... #.#.. #### #.....################## #.....h@...#............ #.....h.†......###.#.### #..............# #.#.# #..............# #.#.# #..............# #.#.### #.#............# #.#.... #?.#...........# #...... ..#...........# ....... ............# ######. You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 218 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_long_road, minmay_curled_crystal Action || total -------------------------++------- Melee: Falchion || 14 Constrict || 3 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 13 Rpst.: Falchion || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------