Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 12 Heh the Magician (level 2, 0/18 HPs) Began as an Octopode Wizard on Feb 27, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (431 turns). Heh the Magician (Octopode Wizard) Turns: 431, Time: 00:00:55 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 3/6 EV: 13 Int: 20 God: Gold: 31 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 hat (worn) Comestibles b - a ration Skills: + Level 0.8 Fighting * Level 0.0 Short Blades * Level 2.3 Dodging * Level 2.8 Stealth - Level 3.0 Spellcasting * Level 1.4 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. You constrict the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You aren't carrying any potions. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. You die... #################### .............†.....# ######@##########.# #h# #.# #h# #.# #.# #.# #.# #.# #.# #.# #.. #.# ### #.# #.# You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 300 | D:1 | Reached XP level 2. HP: 8/18 MP: 4/6 431 | D:1 | Slain by a jackal Vault maps used: D:1: grunt_arrival_crossed_arrows Action || total -------------------------++------- Melee: Unarmed || 20 Constrict || 5 Short sword || 10 Cast: Magic Dart || 12 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 12 | 0.0 | 431 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 12 | 0.0 | 431 +---------+---------+-------+---------+---------+-------+---------