Dungeon Crawl Stone Soup version 0.22-a0-246-gdc04c06 (webtiles) character file. 282 Heh the Ducker (level 6, -2/41 HPs) Began as an Octopode Wizard on Feb 23, 2018. Slain by Selrock's ghost (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:55 (2249 turns). Heh the Ducker (Octopode Wizard) Turns: 2249, Time: 00:04:57 Health: -2/41 AC: 1 Str: 3 (6) XL: 6 Next: 28% Magic: 6/10 EV: 14 Int: 20 (23) God: Gold: 88 SH: 0 Dex: 8 (10) Spells: 0/11 levels left rFire + . . SeeInvis . l - +0 long sword rCold x . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . g - ring of fire rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (-2 -> -22) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons d - a +0 short sword l - a +0 long sword (weapon) Missiles r - 3 tomahawks (quivered) Armour a - a +0 hat (worn) Jewellery g - a ring of fire (left tentacle) Wands c - a wand of acid (8) Scrolls m - a scroll of teleportation {unknown} n - a scroll of identify Potions e - a potion of haste {unknown} f - a potion of invisibility {unknown} h - a potion of curing {unknown} i - a potion of degeneration j - 2 potions of brilliance {unknown} k - a potion of cancellation {unknown} p - a potion of might q - a potion of ambrosia {unknown} Comestibles b - 6 rations o - a chunk of flesh Skills: + Level 2.7 Fighting + Level 1.7 Long Blades * Level 4.2 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting * Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None b - Blink Tloc N/A 14% 2 ##..... c - Call Imp Summ #....... 14% 2 ##..... d - Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... e - Conjure Flame Conj/Fire ##...... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Selrock's ghost, novice MiMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Selrock's ghost is engulfed in blazing flames. Selrock's ghost hits you! You are poisoned. You closely miss Selrock's ghost. Your squeeze misses Selrock's ghost. Selrock's ghost is moderately damaged. You feel sick. Selrock's ghost is engulfed in blazing flames. Selrock's ghost hits you. You are lethally poisoned! Selrock's ghost is engulfed in blazing flames. Selrock's ghost hits you! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. Selrock's ghost is engulfed in blazing flames. Selrock's ghost hits you! You die... ...'.......# †..#....#### ...#.†..# ####....# # #....# #....# ####....# ..#####.############ #.# #.....)...@W.############## #.################.#..)#...#.#... #....# #..#..#..#...#.. ###.## #...#.#.#.....#. .##.# #....###.......# .##.# #...)........... .##.# #......#...#...# .##.# ######..#..#..#. ....# #...#.#.#.. You could see Selrock's ghost. Vanquished Creatures Sigmund (D:2) A crimson imp (D:2) Ijyb (D:3) An adder (D:3) 2 worms (D:2) 4 dart slugs A leopard gecko (D:1) 5 orcs (D:3) A ball python (D:1) 4 bats (D:1) 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 3 frilled lizards (D:1) A kobold (D:1) 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 436 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 496 | D:1 | Reached skill level 1 in Fighting 705 | D:1 | Reached XP level 3. HP: 23/23 MP: 7/7 1029 | D:2 | Learned a level 2 spell: Blink 1032 | D:2 | Learned a level 2 spell: Call Imp 1036 | D:2 | Learned a level 3 spell: Mephitic Cloud 1090 | D:2 | Reached skill level 3 in Dodging 1090 | D:2 | Reached XP level 4. HP: 25/29 MP: 8/8 1350 | D:2 | Noticed Sigmund 1468 | D:2 | Killed Sigmund 1468 | D:2 | Reached skill level 1 in Long Blades 1468 | D:2 | Reached skill level 4 in Dodging 1468 | D:2 | Reached XP level 5. HP: 35/35 MP: 1/9 1468 | D:2 | Reached XP level 6. HP: 41/41 MP: 1/10 1780 | D:3 | Noticed Ijyb 2054 | D:3 | Killed Ijyb 2142 | D:3 | Noticed Selrock's ghost (novice MiMo) 2149 | D:3 | Learned a level 3 spell: Conjure Flame 2249 | D:3 | Slain by Selrock's ghost Vault maps used: D:1: dpeg_chamrin_arrival_tetris D:2: hangedman_decor_clover_reticule, uniq_sigmund D:3: first_ration, hangedman_decor_diamond_cutter, trog_hazing_becter, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.7 Dodging | 3 4 | 4.2 Conjurations | 2 3 | 3.0 Long Blades | 1 | 1.7 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 40 | || 40 Constrict | 14 | 14 || 28 Tentacles | 5 | 10 || 15 Unarmed | 2 | || 2 Long sword | 6 | 50 || 56 Throw: Tomahawk | | 1 || 1 Cast: Magic Dart | 6 | || 6 Mephitic Cloud | | 4 || 4 Call Imp | | 1 || 1 Conjure Flame | | 2 || 2 Blink | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 10 | 3 || 13 Confused | | 5 || 5 Eat: Chunk | | 5 || 5 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 30 | 29 || 59 Rpst.: Long sword | 3 | 11 || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 403 | 0.0 | 0 | 44 | 0.0 | 2249 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 41 | 0.0 | 0 | 23 | 0.0 | 1003 D:2 | 0 | 293 | 0.0 | 0 | 11 | 0.0 | 1026 D:3 | 0 | 69 | 0.0 | 0 | 10 | 0.0 | 220 +---------+---------+-------+---------+---------+-------+---------