Dungeon Crawl Stone Soup version 0.24-a0-342-gad4687c (webtiles) character file. Game seed: 8002420525516888585 0 HallandMoats the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on May 21, 2019. Safely got out of the dungeon. The game lasted 00:00:04 (1 turns). HallandMoats the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 8 Str: 18 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +2 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +2 scale mail (worn) Scrolls c - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 2.4 Armour + Level 1.0 Stealth + Level 2.6 Spellcasting Level 1.0 Necromancy Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, HallandMoats the Mummy Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a +2 scale mail, a scroll of teleportation. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.....≈≈.. ## #....≈≈≈≈≈.##.# #≈.≈≈≈≈≈..#.## #..≈≈≈≈.....# ##≈≈≈≈≈≈≈≈≈.# #..≈≈≈≈≈≈≈≈.# #≈≈.≈≈..≈≈≈.## #.≈≈..@..≈≈≈.# #.≈≈≈...≈.≈.#. #..≈≈≈.≈≈≈..# #.≈≈≈≈≈≈≈.≈.# #...≈≈≈≈≈≈≈...# #.≈.≈≈≈≈≈..≈... #.≈..≈≈≈...≈≈≈# #...#.≈).≈≈≈≈.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallandMoats the Mummy Wanderer began the quest for the | Orb. 0 | D:1 | HallandMoats set off with the following items: a +0 spear, | a +2 scale mail, a scroll of teleportation 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------