Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 163 Gadrel the Grave Robber (level 5, 0/35 HPs) Began as a Mummy Necromancer on May 9, 2018. Slain by an orc (1 damage) ... on level 4 of the Dungeon on May 10, 2018. The game lasted 00:08:11 (2305 turns). Gadrel the Grave Robber (Mummy Necromancer) Turns: 2305, Time: 00:08:12 Health: 0/35 AC: 4 Str: 11 XL: 5 Next: 20% Magic: 7/12 EV: 12 Int: 16 God: Gold: 160 SH: 0 Dex: 12 Spells: 5/14 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . l - +1 robe {MR+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR +.... Rnd*Tele + (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn i - ring of teleportation (curse) {+/*tele, !d} MPRegen 0.13/turn g - ring of loudness (curse) {Stlth-} @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles e - 14 poisoned needles Armour l - a +1 robe of magic resistance (worn) (You found it on level 2 of the Dungeon) n - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) Jewellery c - an uncursed ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) f - an uncursed ring of stealth {Stlth+} (You found it on level 2 of the Dungeon) g - a cursed ring of loudness (right hand) {Stlth-} (You found it on level 2 of the Dungeon) i - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 2 of the Dungeon) Wands j - a wand of random effects (24) (You found it on level 2 of the Dungeon) Scrolls h - 2 scrolls of magic mapping {!r} m - a scroll of identify Books k - a book of Necromancy Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A b - Animate Dead Necr N/A 16% 4 N/A x - Vampiric Draining Necr ###....... 4% 3 N/A A - Animate Skeleton Necr N/A 1% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Qazlal Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. There is a stone staircase leading up here. You start resting. Health restored: 30; MP restored: 10 You climb upwards. There is a stone staircase leading down here. Aim: an orc priest, wielding a hand axe (chance to defeat MR: 78%) The orc priest writhes in agony! The orc priest looks satisfied for a moment. An orc wizard comes into view. It is wielding a spear. You now have 9/10 mp. Unknown command. Unknown command. Unknown command. Aim: an orc priest, wielding a hand axe (lightly wounded, chance to defeat MR: 78%) The orc priest writhes in agony! You now have 8/10 mp. Aim: an orc priest, wielding a hand axe (moderately wounded, chance to defeat MR: 78%) The orc priest writhes in agony! You now have 7/10 mp. Aim: an orc priest, wielding a hand axe (heavily wounded, chance to defeat MR: 78%) The orc priest barely resists. You now have 6/10 mp. Aim: an orc priest, wielding a hand axe (heavily wounded, chance to defeat MR: 78%) The orc priest writhes in agony! The orc priest miscasts a cantrip. You now have 5/10 mp. Aim: an orc priest, wielding a hand axe (almost dead, chance to defeat MR: 78%) The orc priest writhes in agony! The orc priest invokes the aid of Beogh against you. Beogh smites you! You take 11 damage, and have 19/30 hp. MASSIVE DAMAGE!! You now have 4/10 mp. Aim: an orc priest, wielding a hand axe (almost dead, chance to defeat MR: 78%) The orc priest writhes in agony! You kill the orc priest! Your Spellcasting skill increases to level 5! You have reached level 5! You feel clever. You regained 3 hp, and now have 22/35 hp. You now have 3/12 mp. The orc wizard barely misses you. You climb downwards. There is a stone staircase leading up here. You start resting. You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. An orc comes into view. It is wielding a flail. The orc shouts! An orc priest comes into view. It is wielding a hand axe. The orc priest shouts! You hear a shout! The orc hits you but does no damage. 3 orcs come into view. You regained 3 hp, and now have 25/35 hp. You regained 3 mp, and now have 7/12 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc hits you with a flail! The orc barely misses you. x2 An adder skeleton comes into view. You take 8 damage, and have 17/35 hp. MASSIVE DAMAGE!! The orc barely misses you. Your surroundings suddenly seem different. Okay, then. You start resting. You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. The orc shouts! The orc misses you. An orc and an orc priest come into view. You regained 2 mp, and now have 9/12 mp. An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! The orc priest miscasts a cantrip. The orc priest looks braver for a moment. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 8/35 hp. MASSIVE DAMAGE!! Aim: an orc, wearing a leather armour (chance to defeat MR: 91%) Okay, then. The orc wizard hits you but does no damage. Aim: an orc wizard, wielding a dagger and wearing a robe (chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/35 hp. You now have 9/12 mp. Aim: an orc wizard, wielding a dagger and wearing a robe (moderately wounded, chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard completely misses you. You now have 8/12 mp. Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded, chance to defeat MR: 80%) The orc wizard writhes in agony! The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc hits you. You die... #.#......# ####.##.....# .....o.oo...# .......o....# ........o...# .........#### ###...# #...####### #...o@o...# #...oo.#### #.....## #...### #...# ###.# #.. ## You could see an orc priest, an orc wizard and 2 orcs. Vanquished Creatures A hound (D:4) An orc priest (D:3) 2 adders (D:2) 2 gnolls (D:3) An ooze (D:2) A dart slug (D:1) 3 leopard geckos An orc (D:3) 5 ball pythons 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins 3 quokkas (D:2) 4 bats 3 frilled lizards 6 kobolds 6 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) A bat (D:2) A kobold (D:2) 4 creatures vanquished. Vanquished Creatures (others) A quokka (D:2) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 46 | D:1 | Learned a level 1 spell: Animate Skeleton 181 | D:1 | Reached skill level 3 in Spellcasting 257 | D:1 | HP: 2/13 [hobgoblin/club (4)] 259 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/6 1310 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/8 1359 | D:2 | Found a white marble altar of Elyvilon. 1441 | D:2 | Reached skill level 4 in Spellcasting 1584 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 1598 | D:2 | Learned a level 3 spell: Vampiric Draining 1603 | D:2 | Learned a level 4 spell: Animate Dead 1711 | D:2 | Found a stormy altar of Qazlal. 2065 | D:3 | Reached skill level 5 in Necromancy 2254 | D:3 | Reached skill level 5 in Spellcasting 2254 | D:3 | Reached XP level 5. HP: 22/35 MP: 3/12 2301 | D:4 | HP: 8/35 [orc priest/divine providence (11)] 2305 | D:4 | HP: 1/35 [orc wizard/dagger (5)] 2305 | D:4 | Slain by an orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.1 Necromancy | 5 | 5.4 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Dagger | 10 | || 10 Cast: Pain | 63 | 40 || 103 Animate Skeleton | 10 | || 10 Animate Dead | | 4 || 4 Use: Scroll | 3 | 2 || 5 Stab: Sleeping | 3 | || 3 Armor: Robe | 14 | 2 || 16 Dodge: Dodged | 24 | 11 || 35 Vault maps used: D:1: dpeg_arrival_rooms_b D:2: elyvilon_altar_4, grunt_qazlal_clouds D:3: roderic_roman_lattice D:4: chequers_temple_overflow_minitemple, minmay_temple_entry_poolview, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 30.0 | 50.5 | 563.0 Dungeon | 100.0 | 100.0 | 2.3 | 30.0 | 50.5 | 563.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.2 +-------+-------+-------+-------+-------+----------------------