Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 17 Ekaitz the Conjurer (level 2, -6/20 HPs) Began as a Hermit Crab Conjurer on July 13, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (620 turns). Ekaitz the Conjurer (Hermit Crab Conjurer) Turns: 620, Time: 00:01:18 Health: -6/20 AC: 5 Str: 8 XL: 2 Next: 62% Magic: 2/6 EV: 12 Int: 17 God: Gold: 29 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +1 hand axe (pain) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +1 hand axe of pain (weapon) Missiles a - 17 poisoned needles Armour e - a +0 ring mail (worn) Scrolls f - 2 scrolls of identify {unknown} Potions g - a potion of curing {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 3 rations Skills: * Level 0.6 Fighting * Level 0.3 Armour + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a flail and wearing a leather armour The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. You hear a shout! You hear an angry hiss. An orc comes into view. It is wielding a flail. The searing ray hits the orc. You kill the orc! Your Conjurations skill increases to level 5! The bat misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #. #.## ## #.#.# #.# #.#$# ##o# #.#.# #.#.# #.#.# ##.#b#.#.# #.#.#@#.# #.#.#.# #.#.#.#[#. #.#<........ #.#########. # You could see an orc priest and a bat. Vanquished Creatures An orc (D:2) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ekaitz the Hermit Crab Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 260 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 264 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:2 | Reached skill level 5 in Conjurations 620 | D:2 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_boxes_within_box, hex_tiny, minmay_tetromino_o4 D:2: tso_oasis_becter, grunt_temple_overflow_open, minivault_23, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Fighting | | 0.6 Armour | | 0.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.6 Action || total -------------------------++------- Cast: Magic Dart || 14 Searing Ray || 2 Armor: Ring mail || 3 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 620 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 14 | 0.0 | 614 D:2 | 0 | 3 | 0.0 | 0 | 1 | 0.0 | 6 +---------+---------+-------+---------+---------+-------+---------