Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 53 Dreemurr the Chopper (level 3, -1/33 HPs) Began as a Deep Dwarf Fighter on July 14, 2016. Slain by Sigmund ... wielding a +2 scythe of freezing (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (763 turns). Dreemurr the Chopper (Deep Dwarf Fighter) Turns: 763, Time: 00:03:35 Health: -1/33 AC: 6 Str: 20 XL: 3 Next: 62% Magic: 3/3 EV: 7 Int: 8 God: Gold: 78 SH: 9 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) g - a +0 buckler (You found it on level 1 of the Dungeon) Wands e - a wand of heal wounds (4/9) {!d} Scrolls j - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} l - a scroll of identify {unknown} m - a scroll of magic mapping {unknown} n - a scroll of blinking {unknown} o - 2 scrolls of recharging {unknown} Potions d - a potion of might h - a potion of flight {unknown} i - 2 potions of heal wounds {unknown} Comestibles f - a bread ration {@e1} Skills: - Level 2.6 Fighting * Level 4.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History You slash the giant gecko! You kill the giant gecko! No target in view! No target in view! You now have 52 gold pieces (gained 6). You now have 57 gold pieces (gained 5). As you open the door, it creaks loudly! Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. A goblin comes into view. It is wielding a dagger. There is a stone staircase leading down here. The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you but does no damage. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. You block the goblin's attack. You miss the goblin. You block the goblin's attack. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a club. The goblin shouts! The goblin barely misses you. You closely miss the goblin. You block the goblin's attack. You barely miss the goblin. You block the goblin's attack. Your shield and scale mail prevent you from hitting the goblin. The goblin hits you with a club. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! Things that are here: a club; a goblin corpse A giant gecko comes into view. The giant gecko hisses menacingly. You block the giant gecko's attack. The giant gecko bites you but does no damage. You slash the giant gecko! You kill the giant gecko! No target in view! No target in view! Found an escape hatch in the ceiling. k - a scroll labeled OGEORE WIUPN You now have 68 gold pieces (gained 11). You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You now have 78 gold pieces (gained 10). o - 2 scrolls labeled NUCHAI DATUTI (gained 1) You open the door. A hobgoblin and Sigmund come into view. Sigmund shouts! You slash the hobgoblin! You kill the hobgoblin! Sigmund barely misses you. There is an open door here. You see here a hobgoblin corpse. Unknown command. You closely miss Sigmund. Sigmund hits you but does no damage. You hit Sigmund. Sigmund casts a spell at you. You resist with some effort. Unknown command. You closely miss Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something freezes you. You take 1 damage, and have 23/33 hp. Unknown command. You barely miss something. Something hits you. Something freezes you. You take 3 damage, and have 20/33 hp. You miss something. You hit something. You block something's attack. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Something hits you. Something freezes you. You take 7 damage, and have 13/33 hp. MASSIVE DAMAGE!! You closely miss something. You block something's attack. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something freezes you. You die... ........# #.......# * ........# * #.#.##.##.# * ........# *, #.#.##.# # * ...†....# * * #.#.##.# ........# # #.#.##.# , ....##### #.#### #.#.##.## * ....# #..... #.#.....# ###.# #...${###.......#####* #.# #.....@.............# #.# #.....#########.###.# #.# #..).. #.# #.# * #.# #..... #.###.# #.# #(.... #.....# ###)# #..... ####### #...## #..... .....# #..... .....# * * There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 giant geckos 3 bats (D:1) 7 goblins 6 hobgoblins 6 kobolds (D:1) A ball python (D:1) 5 giant newts 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dreemurr the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 76 | D:1 | Reached skill level 3 in Axes 76 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 283 | D:1 | Reached XP level 3. HP: 19/33 MP: 3/3 314 | D:1 | Reached skill level 4 in Axes 752 | D:2 | Noticed Sigmund 763 | D:2 | HP: 3/33 [something (10)] 763 | D:2 | Slain by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.4 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 116 Evoke: Wand || 1 Armor: Scale mail || 55 Dodge: Dodged || 45 Block: Shield || 62 Vault maps used: D:1: dpeg_arrival_rooms_with_view, grunt_decor_fettered D:2: uniq_sigmund D:3: kennysheep_ying_yang, old_standard_altar, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 267.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 267.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------