Dungeon Crawl Stone Soup version 0.22-a0-369-gc73351f (webtiles) character file. 103 Deeps the Skirmisher (level 4, 0/30 HPs) Began as a Gargoyle Fighter on Apr 25, 2018. Slain by an orc priest ... wielding a +0 whip (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:56 (1294 turns). Deeps the Skirmisher (Gargoyle Fighter) Turns: 1294, Time: 00:01:56 Health: 0/30 AC: 10 Str: 21 XL: 4 Next: 79% Magic: 4/4 EV: 9 Int: 8 God: Gold: 86 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn h - ring of see invisible {sInv, !d} MPRegen 0.09/turn i - ring of wizardry {Wiz+, !d} @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield Jewellery h - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) i - a ring of wizardry (right hand) {Wiz+, !d} (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of amnesia {unknown} Potions d - a potion of might e - a potion of invisibility {unknown} j - a potion of cancellation {unknown} l - 2 potions of berserk rage {unknown} n - a potion of ambrosia {unknown} Comestibles f - 5 rations {@e1} o - a chunk of flesh {@w0} Skills: + Level 4.3 Fighting + Level 3.2 Axes + Level 3.6 Armour + Level 0.5 Dodging - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Annotations: D:2 1 runed door Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal barely misses you. Things that are here: a club; 2 stones; a kobold corpse You closely miss the jackal. The jackal bites you but does no damage. x2 A kobold comes into view. It is wielding a whip. The kobold shouts! You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 2 damage, and have 26/30 hp. You miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! Your scale mail prevents you from hitting the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold barely misses you. x2 You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a whip; 4 stones; a jackal corpse An orc comes into view. It is wielding a war axe. You see here a ration {@e1}. An orc is nearby! An orc is nearby! An orc is nearby! The orc completely misses you. You hit the orc. The orc hits you with a war axe. You take 2 damage, and have 26/30 hp. You closely miss the orc. The orc hits you but does no damage. You closely miss the orc. The orc hits you with a war axe. You take 1 damage, and have 26/30 hp. Your scale mail prevents you from hitting the orc. The orc hits you with a war axe! The orc barely misses you. You take 7 damage, and have 19/30 hp. MASSIVE DAMAGE!! You hit the orc. The orc hits you but does no damage. You hit the orc. The orc barely misses you. You hit the orc. You kill the orc! No target in view! Things that are here: a war axe; a ring mail f - 5 rations {@e1} (gained 1) An orc priest comes into view. It is wielding a whip. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc comes into view. The orc shouts! You hit the orc priest. The orc priest miscasts a cantrip. The orc priest barely misses you. Your scale mail prevents you from hitting the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 12 damage, and have 8/30 hp. MASSIVE DAMAGE!! You slash the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/30 hp. Your scale mail prevents you from hitting the orc priest. You slash the orc! You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a whip. You die... #.#)......# #.#†##.#### #.#(##.#####.# +..(.......... #.####.######. ##.# #.# #....##.## #..[...).# #....##@.# #......[o# #.###...... # #.##.#... #. .#.##.# #. .# # # # .# .# You could see an orc priest. Vanquished Creatures An adder (D:2) An ooze (D:2) An adder skeleton (D:2) 2 worms (D:2) A dart slug (D:1) 5 leopard geckos 3 orcs (D:3) 7 bats 4 giant cockroaches 4 goblins 7 hobgoblins 8 jackals 8 kobolds 3 quokkas (D:2) 6 frilled lizards 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deeps the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 39 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 69 | D:1 | Reached skill level 2 in Axes 278 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/3 291 | D:1 | Reached skill level 4 in Fighting 748 | D:2 | Reached XP level 4. HP: 28/29 MP: 4/4 754 | D:2 | Found a runed door. 754 | D:2 | Noticed a human 757 | D:2 | Found a basalt altar of Yredelemnul. 786 | D:2 | Reached skill level 3 in Axes 1293 | D:3 | HP: 4/30 [orc priest/nerve-wracking pain (4)] 1294 | D:3 | Slain by an orc priest Vault maps used: D:1: dpeg_arrival_pits, minmay_octomino_j4 D:2: dk_yredelemnul_ordeal D:3: uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 | 3.2 Fighting | 4 | 4.3 Armour | | 3.6 Dodging | | 0.5 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 137 | 73 || 210 Eat: Chunk | | 2 || 2 Armor: Scale mail | 142 | 43 || 185 Dodge: Dodged | 97 | 45 || 142 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 148 | 0.0 | 0 | 66 | 0.0 | 1294 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 63 | 0.0 | 0 | 34 | 0.0 | 534 D:2 | 0 | 62 | 0.0 | 0 | 21 | 0.0 | 663 D:3 | 0 | 23 | 0.0 | 0 | 11 | 0.0 | 97 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_pits, minmay_octomino_j4 D:2: dk_yredelemnul_ordeal D:3: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.6 | 0.0 | 69.1 | 407.3 Dungeon | 100.0 | 100.0 | 5.6 | 0.0 | 69.1 | 407.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.3 +-------+-------+-------+-------+-------+----------------------