Dungeon Crawl Stone Soup version 0.24-a0-789-g35933f4 (webtiles) character file. Game seed: 3124914804776260907, levelgen mode: deterministic 8 Charmandara the Vexing (level 2, -1/19 HPs) Began as a Vampire Enchanter on Oct 11, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (192 turns). Charmandara the Vexing (Vampire Enchanter) Turns: 192, Time: 00:00:57 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 21 arrows Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 N/A Tukima's Dance Hex ###..... 8% 3 N/A Ensorcelled Hibernation Hex/Ice ##.... 11% 2 N/A Dazzling Spray Conj/Hex ##.... 21% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal bites you. You take 1 damage, and have 12/13 hp. Unknown command. You hit the jackal but do no damage. Your bite misses the jackal. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. Unknown command. Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal barely misses you. x2 Unknown command. You now have 1/3 mp. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. x2 Health restored: 13 You closely miss the jackal. You bite the jackal, but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal bites you. x2 You take 2 damage, and have 11/13 hp. You hit the jackal. You kill the jackal! You see here a jackal corpse. You can't eat. Your magical contamination has completely faded away. Health restored: 13 Unknown command. d - a scroll labeled EDUIMA MOLINEN e - a scroll labeled XIKLOEPROSE MP restored: 3 Found a stone staircase leading down. You now have 16 gold pieces. A jackal comes into view. The jackal barks! You hear a bark! Okay, then. A jackal comes into view. The jackal moves out of view. Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. You now have 2/3 mp. Unknown command. You hit the jackal. A jackal comes into view. The jackal bites you. You take 1 damage, and have 12/13 hp. You barely miss the jackal. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You take 1 damage, and have 11/13 hp. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. x2 You take 2 damage, and have 9/13 hp. The jackal stops glowing. You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal misses you. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 9/13 hp. The jackal barely misses you. The jackal bites you. x2 You take 2 damage, and have 7/13 hp. You miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. MP restored: 3 Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. The jackal bites you. The jackal completely misses you. The jackal bites you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You take 2 damage, and have 2/13 hp. Unknown command. You aren't carrying any potions. Unknown command. Okay, then. You hit the jackal. The jackal misses you. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. Unknown command. You hit the jackal. You kill the jackal! Your Hexes skill increases to level 5! You have reached level 2! The jackal barely misses you. The jackal closely misses you. Unknown command. Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. The jackal bites you. You die... ###### #...... .. . #....###.#...##. . .## #..... ........ .. .... #..#.###.#...>...# .... #..#.........#...# ....######.............. .....#..........†##..##.## #......#.......@........# #......#.......h......... #.....################### .#....................# ......................# #######...............# #.........####### #.........# +.....†...# You could see a jackal. Vanquished Creatures 6 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | HP: 2/13 [jackal (3)] 191 | D:1 | Reached skill level 5 in Hexes 191 | D:1 | Reached XP level 2. HP: 2/19 MP: 3/5 192 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_pentomino_z2 Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 36 Bite || 1 Cast: Corona || 8 Armor: Robe || 9 Dodge: Dodged || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minmay_pentomino_z2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 16.1 | 44.3 | 192.0 Dungeon | 100.0 | 100.0 | 0.0 | 16.1 | 44.3 | 192.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------