Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 9702868636780740257 4 Charmandara the Sneak (level 1, -1/11 HPs) Began as an Octopode Wanderer on Apr 10, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (24 turns). Charmandara the Sneak (Octopode Wanderer) Turns: 24, Time: 00:00:51 Health: -1/11 AC: 1 Str: 13 XL: 1 Next: 60% Magic: 1/2 EV: 12 Int: 11 God: Gold: 5 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Potions b - a potion of haste Comestibles f - a ration Skills: Level 2.0 Polearms - Level 4.0 Stealth - Level 1.0 Spellcasting Level 2.0 Air Magic * Level 2.9 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 19% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire #.... 32% 1 ##..... Spider Form Tmut/Pois #......... 47% 3 ####... Inner Flame Hex/Fire #....... 67% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Charmandara the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Found 5 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of haste, a ration; and the following spells available to memorise: Sting, Flame Tongue, Spider Form, Inner Flame. Okay, then. Okay, then. Memorise Sting, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. Okay, then. A goblin comes into view. You see here 5 gold pieces. You now have 5 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A kobold comes into view. Found a stone staircase leading down. Aim: a kobold (resting) The sting hits the kobold. The kobold is poisoned. The kobold shouts! You hear a bark! You hear a shout! You kill the kobold! A goblin comes into view. It is wielding a +0 club. You hear a bark! x2 You now have 1/2 mp. Aim: a goblin You miscast Sting. You are very lightly contaminated with residual magic. You feel odd. You now have 0/2 mp. Okay, then. A bat comes into view. The bat moves out of view. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin escapes! You hit the bat but do no damage. Your grab misses the bat. The bat completely misses you. The goblin hits you. You take 2 damage, and have 9/11 hp. You hit the goblin. You kill the goblin! You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. A goblin comes into view. You barely miss the goblin. You constrict the goblin. The goblin hits you with a +0 club. You take 3 damage, and have 6/11 hp. MASSIVE DAMAGE!! The goblin shouts! You hit the goblin. You kill the goblin! You hear a shout! The bat hits you. You take 1 damage, and have 5/11 hp. A jackal comes into view. The bat barely misses you. You see here a +0 club. The bat barely misses you. You miss the bat. The jackal barks! Your grab misses the bat. You hear a bark! The bat hits you but does no damage. A jackal comes into view. You hear a bark! You hear a shout! You hit the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! You hit the jackal but do no damage. Your grab misses the jackal. A jackal comes into view. The jackal closely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #+#### .## #....# ... #.h..# ..# ###@##..># #ghh...# #.......# #.......# #.......# #......... ....##..## .##.. ..# .. .# ## You could see 3 jackals and a goblin. Vanquished Creatures 2 goblins (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Charmandara set off with the following items: a +2 dagger, | a potion of haste, a ration; and the following spells | available to memorise: Sting, Flame Tongue, Spider Form, | Inner Flame 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:1 | Learned a level 1 spell: Sting 24 | D:1 | HP: 1/11 [goblin (4)] 24 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 9 Constrict || 2 Tentacles || 1 Cast: Sting || 1 Armor: Skin || 1 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------