Dungeon Crawl Stone Soup version 5.4-101-gcf516dc (webtiles) character file. 0 Charmandara the Charmwright (level 1, -1/17 HPs) Began as a Ghoul Skald on Mar 31, 2018. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (58 turns). Charmandara the Charmwright (Ghoul Skald) Turns: 58, Time: 00:00:10 Health: -1/17 AC: 3 (14%)Str: 15 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: hp from kills, claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 2.1 Fighting + Level 1.8 Axes - Level 0.8 Armour - Level 0.8 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 4 (25) 16% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You restore health by killing enemies. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Charmandara the Ghoul Skald. You are playing on Normal difficulty. It is said that the Orb of Zot exists deep within this dungeon. A rat comes into view. A rat is nearby! You hit the rat (2). The rat closely misses you. You hit the rat but do no damage. The rat bites you (2). You take 2 damage, and have 15/17 hp. You hit the rat (4). You kill the rat! A quokka comes into view. The quokka bites you (5). You take 5 damage, and have 10/17 hp. MASSIVE DAMAGE!! You barely miss the quokka. The quokka bites you (4). The quokka bites you (1). * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/17 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka bites you (4). * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/17 hp. MASSIVE DAMAGE!! The quokka bites you (2). You die... #.####### #.......# ###.#######.# P.......#P..# #########.#r#.# #...#......@#.# ###.#.#.#####.### #...#.#.....#...# #####.########.## #...............# #.######.######.# #......#∩# .# ########## ## You could see a quokka. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Ghoul Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 55 | D:1 | HP: 1/17 [quokka (4)] 58 | D:1 | Slain by a quokka Action || total -------------------------++------- Melee: Hand axe || 5 Dodge: Dodged || 1 Vault maps used: D:1: onia_arrival_mini_maze Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.4 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.4 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------