Dungeon Crawl Stone Soup version 5.2-56-g927a965 (webtiles) character file. 6 Charmandara the Sneak (level 2, -1/17 HPs) Began as a Skeleton Enchanter on Feb 15, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (524 turns). Charmandara the Sneak (Skeleton Enchanter) Turns: 524, Time: 00:01:24 Health: -1/17 AC: 3 (0%)Str: 9 XL: 2 Next: 62% Magic: 2/5 EV: 15 Int: 13 God: Gold: 1 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +1 robe rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn d - +3 ring of evasion MPRegen 0.2/turn (no ring) @: very slightly contaminated A: spooky, fear immunity, bone armour, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 120 javelins (quivered) g - 46 poisoned darts h - 14 frenzy darts Armour b - a +1 robe (worn) Jewellery d - a +3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of magic mapping {!r} i - a scroll of teleportation Potions e - a potion of curing Skills: - Level 1.0 Blades - Level 1.7 Dodging + Level 3.8 Stealth - Level 2.0 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice 5 (50) 21% 2 N/A v - Corona Hex 9 (90) 7% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are spooky and scary. You do not feel fear. You gain temporary bone armour from killing. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. Health restored: 17 c - 120 javelins (gained 57) You now have 1 gold piece. i - a scroll of teleportation A jackal comes into view. A jackal is nearby! A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal barks! The jackal closely misses you. The jackal barks! You hit the jackal (1). The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal (1). The jackal misses you. You completely miss the jackal. The jackal closely misses you. The jackal completely misses you. You hit the jackal (1). The jackal misses you. You closely miss the jackal. The jackal bites you (3). You take 3 damage, and have 14/17 hp. You barely miss the jackal. The jackal barely misses you. x2 You hit the jackal (1). The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal (1). The jackal barely misses you. The jackal completely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal (1). The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal (3). You kill the jackal! The jackal barely misses you. You hit the jackal (1). The jackal barely misses you. You closely miss the jackal. The jackal bites you (1). You take 1 damage, and have 13/17 hp. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal (1). The jackal barely misses you. You barely miss the jackal. The jackal bites you (2). You take 2 damage, and have 11/17 hp. Aim: a jackal (heavily wounded, chance to defeat MR: 54%) The jackal looks drowsy... Unknown command. You now have 3/5 mp. The helpless jackal fails to defend itself. Boo! the jackal is paralyzed with terror! You puncture the jackal (16)! You kill the jackal! You closely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal (1). The jackal closely misses you. The jackal bites you (2). You take 2 damage, and have 10/17 hp. Aim: a jackal (moderately wounded, chance to defeat MR: 54%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. A chill runs through your body. The jackal bites you (1). You take 1 damage, and have 9/17 hp. You now have 2/5 mp. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal misses you. Aim: a jackal (moderately wounded, chance to defeat MR: 54%) The jackal resists with significant effort. The jackal closely misses you. You now have 0/5 mp. Unknown command. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal (1). The jackal completely misses you. The jackal barely misses you. You closely miss the jackal. The jackal completely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you (2). The jackal bites you (3). * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/17 hp. MASSIVE DAMAGE!! You don't have enough magic to cast that spell. Unknown command. You hit the jackal (2). The jackal closely misses you. You barely miss the jackal. The jackal bites you (1). * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/17 hp. Unknown command. You miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you (1). * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/17 hp. You hit the jackal (1). The jackal closely misses you. Okay, then. You barely miss the jackal. The jackal barely misses you. The jackal bites you (3). You die... #.# #.# ###.# #.# #...# #.. #.### #.. #.####.## #.. #........ #.. #.####... #.. #.# #.##.. #@# #.... #h# #.###. #h# #. #. #.# # #. #.. #. #.# #. #.# .. #.# ## You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 3 giant cockroaches (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Skeleton Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 133 | D:1 | Reached skill level 3 in Hexes 133 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 138 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 518 | D:1 | HP: 4/17 [jackal (3)] 524 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Hexes | 3 | 3.1 Blades | | 1.0 Dodging | | 1.7 Stealth | | 3.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 76 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 5 Armor: Robe || 10 Dodge: Dodged || 68 Block: Other || 2 Vault maps used: D:1: grunt_arrival_lava_bath Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.1 | 8.3 | 180.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.1 | 8.3 | 180.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------