Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 45 Charmandara the Ducker (level 3, -7/18 HPs) Began as a Spriggan Gladiator on Feb 2, 2018. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (2133 turns). Charmandara the Ducker (Spriggan Gladiator) Turns: 2133, Time: 00:02:58 Health: -7/18 AC: 3 Str: 11 XL: 3 Next: 42% Magic: 4/4 EV: 20 Int: 9 God: Gold: 95 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: hasted, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 quarterstaff (weapon) g - a +1 dagger of venom (You took it off a goblin on level 1 of the Dungeon) Missiles d - 3 throwing nets (quivered) {=f, !d} Armour b - a +0 robe (worn) c - a +1 hat (worn) Scrolls j - a scroll of amnesia Potions e - a potion of magic {unknown} i - 3 potions of curing m - a potion of berserk rage {unknown} Comestibles f - 9 rations {@e1} Skills: - Level 1.5 Fighting + Level 3.4 Staves - Level 2.0 Throwing - Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The ball python completely misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. You butcher the ball python corpse. You see here 3 chunks of flesh {@w0}. A bat comes into view. Unknown command. A bat is nearby! A bat is nearby! The bat misses you. The bat closely misses you. The bat misses you. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh {@w0}; a bat skeleton There is a shaft here. There is a shaft here. Found an escape hatch in the ceiling. Found a stone staircase leading down. You see here a short sword. Unknown command. Found a glowing helmet. You now have 95 gold pieces (gained 8). Found an escape hatch in the floor. i - 3 potions of curing (gained 1) There are no items here. A goblin comes into view. It is wielding a dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin unwields an uncursed dagger. The goblin wields a hunting sling. The goblin shoots a stone. The stone closely misses you. You hit the goblin. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed dagger. The goblin barely misses you. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin closely misses you. x2 You hit the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! Unknown command. Things that are here: an uncursed dagger; an uncursed hunting sling; 26 stones There isn't anything to butcher here. You see here a stone. You see here a runed ring mail. You see here a club. Unknown command. Partly explored, unopened runed door. Partly explored, unopened runed door. Okay, then. Okay, then. Okay, then. As you read the scroll labeled KEQYHEXECSE, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. Unknown command. As you read the scroll labeled VITUMOMPEP, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled MYUNOO DAZUIB, it crumbles to dust. It is a scroll of enchant armour. Your +0 hat glows green for a moment. As you read the scroll labeled LENLIM NEERPHU, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labeled KONEHO OXA, it crumbles to dust. The dust glows pale red! It was a scroll of random uselessness. As you read the scroll labeled KIFIUCWORUX, it crumbles to dust. It is a scroll of enchant weapon. Your +0 quarterstaff glows red for a moment. As you read the scroll labeled GULIMI JIQ UHY, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. As you read the scroll labeled BEJUHU LIJ LUPP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. You start waiting. Your surroundings suddenly seem different. Unknown command. Okay, then. Unknown command. Okay, then. It was a potion of haste. You feel yourself speed up. You open the door. Crazy Yiuf the Enlightened comes into view. He is wielding a quarterstaff of chaos. There is an open door here. Unknown command. You barely miss Crazy Yiuf. Unknown command. You hit Crazy Yiuf. Crazy Yiuf barely misses you. Unknown command. You closely miss Crazy Yiuf. Crazy Yiuf hits you with a quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ### #############.# #.# ######<#######<............## #.# ..............>......)......# #.# ........##################.## #.# ........# #...#.# #.# .....[..#### ##### ###.#.# #.# ..#........# #..)# #^#.# #.# #.#.##.##### #.g.# ###.#.####.# ....##.##### #.@.# #...#.#..... .....#.....# ##'## #...#.#.#### ..#.....##.# ♣♣.♣ #.....#.# ###.....##.# ♣.♣♣ #...###.### # #.....##.# ♣♣.♣ #.........# # #.....#### ♣.♣♣ #.#.###.#.# # #.....# ♣♣.♣♣ #.#.# #.#.# # #..[..# ♣...♣♣ #.#.# #.#.# # #.....# ♣....♣ #.#.###.#.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 ball pythons 5 bats A giant cockroach (D:1) 6 goblins 5 hobgoblins 5 frilled lizards A kobold (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Spriggan Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 314 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 816 | D:1 | Reached skill level 3 in Staves 1343 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1819 | D:2 | Found a runed door. 2128 | D:2 | Noticed Crazy Yiuf 2133 | D:2 | HP: 4/18 [Crazy Yiuf/quarterstaff of chaos (14)] 2133 | D:2 | Mangled by Crazy Yiuf Vault maps used: D:1: onia_arrival_pentagram, feat_on_display D:2: first_ration, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Staves | 3 | 3.4 Fighting | | 1.5 Throwing | | 2.0 Dodging | | 4.4 Action || total -------------------------++------- Melee: Quarterstaff || 84 Throw: Throwing net || 1 Use: Potion || 2 Scroll || 8 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 66 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 65 | 0.0 | 0 | 32 | 0.0 | 2133 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 21 | 0.0 | 1291 D:2 | 0 | 28 | 0.0 | 0 | 11 | 0.0 | 842 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_pentagram, feat_on_display D:2: first_ration, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 17.8 | 65.0 | 1047.0 Dungeon | 100.0 | 100.0 | 1.8 | 17.8 | 65.0 | 1047.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 +-------+-------+-------+-------+-------+----------------------