Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 194 Charmandara the Poker (level 5, -7/30 HPs) Began as a Tengu Skald on Feb 2, 2018. Mangled by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:06:49 (2277 turns). Charmandara the Poker (Tengu Skald) Turns: 2277, Time: 00:06:50 Health: -7/30 AC: 4 Str: 13 XL: 5 Next: 73% Magic: 6/9 EV: 2 Int: 13 God: Gold: 112 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn h - ring of see invisible {sInv, !d} MPRegen 0.11/turn (no ring) @: paralysed A: beak, talons 3, able to fly 1 a: Fly You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) m - a +2 hunting sling of flaming (You took it off a goblin on level 2 of the Dungeon) Armour b - a +1 leather armour (worn) Jewellery h - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Wands j - a wand of random effects (17) (You took it off Ijyb on level 2 of the Dungeon) Scrolls i - a scroll of remove curse Potions e - a potion of cancellation {unknown} f - a potion of degeneration {@e1!q} l - 2 potions of lignification {!q} o - a potion of mutation {!q} s - 2 potions of curing Books c - a book of Battle Comestibles d - 6 rations {@e1} k - 9 chunks of flesh {@w0} Skills: - Level 2.0 Fighting + Level 6.3 Polearms - Level 1.1 Armour - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... z - Spectral Weapon Hex/Chrm #....... 52% 3 ####... S - Song of Slaying Chrm #....... 19% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History You hit the adder. You kill the adder! You now have 2/9 mp. A jackal comes into view. Items here: ! ( ) † a dagger; a murky white potion; 20 bolts; an adder corpse You butcher the adder corpse. Items here: ! % ( ) a dagger; a murky white potion; 20 bolts; a chunk of flesh {@w0} There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. e - a murky white potion You are no longer magically infusing your attacks. The jackal barks! Unknown command. 3 jackals come into view. You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! x2 You hit the jackal. The jackal bites you but does no damage. The jackal moves out of view. Unknown command. You hit the jackal but do no damage. Your kick misses the jackal. The jackal closely misses you. You closely miss the jackal. You kill the jackal! The jackal completely misses you. The jackal closely misses you. Things that are here: a dagger; 20 bolts; a chunk of flesh {@w0} You hit the jackal. You claw the jackal. The jackal completely misses you. The jackal bites you but does no damage. x2 You miss the jackal. You kill the jackal! The jackal bites you. You take 1 damage, and have 16/30 hp. You hit the jackal. You kill the jackal! You are starting to lose your buoyancy. The jackal bites you. You take 1 damage, and have 15/30 hp. You barely miss the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! An adder comes into view. Items here: % ( ) † a dagger; 20 bolts; a chunk of flesh {@w0}; a jackal corpse You butcher the jackal corpse. Items here: %% ( ) ÷ a dagger; 20 bolts; a chunk of flesh {@w0} x2; a jackal skeleton The adder hisses angrily. You see here a ration {@e1}. d - 6 rations {@e1} (gained 1) The adder bites you. The adder closely misses you. You take 4 damage, and have 12/30 hp. You are too injured to fight recklessly! You closely miss the adder. You claw the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/30 hp. You puncture the adder! You kill the adder! Unknown command. You are too injured to fight recklessly! You float gracefully downwards. You see here an adder corpse. Unknown command. You butcher the adder corpse. k - 5 chunks of flesh {@w0} (gained 1) You see here a jackal corpse. You butcher the jackal corpse. k - 7 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. k - 8 chunks of flesh {@w0} (gained 1); k - 9 chunks of flesh {@w0} (gained 1) Things that are here: a dagger; 20 bolts; a jackal skeleton Grinder is too close now for your liking. Unknown command. There are monsters nearby! Unknown command. Aim: Grinder Grinder resists with significant effort. Unknown command. Aim: Grinder Okay, then. Aim: Grinder The bolt of negative energy hits Grinder. Grinder completely resists. Aim: Grinder Grinder flickers and vanishes for a moment. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The adder hisses angrily. Grinder hits you but does no damage. The rat bites you but does no damage. Grinder hits you! You die... ...........#.. ...............### #..............# # #############..............# #..........##..$........?..# #.........)##..%...........## #..........##..........>....# #........÷.##.r...%.........# #............@5.............# ..................S.........# ....................?.......# ...........##...............# ...........##................ ....########################## ... You could see Grinder (invisible), an adder and a rat. Vanquished Creatures A howler monkey (D:3) Ijyb (D:2) A gnoll (D:1) 5 adders A worm (D:2) 2 dart slugs 2 leopard geckos 4 bats 3 giant cockroaches (D:2) 7 hobgoblins 4 jackals (D:3) 4 kobolds 2 quokkas (D:2) 2 ball pythons (D:1) 4 frilled lizards 13 goblins 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Tengu Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 225 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 258 | D:1 | Reached skill level 3 in Polearms 498 | D:1 | Learned a level 2 spell: Song of Slaying 671 | D:1 | Reached XP level 3. HP: 10/21 MP: 0/7 832 | D:1 | Reached skill level 4 in Polearms 1582 | D:2 | Learned a level 3 spell: Spectral Weapon 1612 | D:2 | Noticed Ijyb 1651 | D:2 | Killed Ijyb 1651 | D:2 | Reached XP level 4. HP: 20/26 MP: 4/8 1715 | D:2 | Reached skill level 5 in Polearms 2072 | D:2 | Gained mutation: You can fly. [Tengu growth] 2072 | D:2 | Reached XP level 5. HP: 29/30 MP: 3/9 2183 | D:2 | You fall through a shaft for 2 floors! 2211 | D:3 | Noticed Grinder 2228 | D:3 | Reached skill level 6 in Polearms 2273 | D:3 | Paralysed by Grinder for 5 turns 2275 | D:3 | HP: 3/30 [Grinder (8)] 2275 | D:3 | HP: 1/30 [Grinder (2)] 2277 | D:3 | Mangled by Grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 3 4 5 6 | 6.3 Fighting | | 2.0 Armour | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Charms | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 113 | 95 || 208 Kick | 21 | 18 || 39 Peck | 9 | 11 || 20 Cast: Infusion | 13 | 7 || 20 Abil: Fly | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | 3 | 9 || 12 Eat: Chunk | 2 | 3 || 5 Armor: Leather armour | 24 | 22 || 46 Dodge: Dodged | 31 | 57 || 88 Vault maps used: D:1: minmay_arrival_doors, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_lined_4_way, infiniplex_forest_clump_diagonal, nrook_loot_triangle, minmay_misc_feat_plants, minmay_domino_4 D:2: kennysheep_the_goblin_king, minmay_item_behind_shaft, minmay_quantized D:3: first_ration, uniq_grinder D:4: led_sif_book Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 17.2 | 57.5 | 565.2 Dungeon | 100.0 | 100.0 | 0.7 | 17.2 | 57.5 | 565.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.5 +-------+-------+-------+-------+-------+----------------------