Dungeon Crawl Stone Soup version 5.2-56-g927a965 (webtiles) character file. 0 Charmandara the Skirmisher (level 1, 19/19 HPs) Began as a Ghoul Monk on Dec 28, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Charmandara the Skirmisher (Ghoul Monk) Turns: 0, Time: 00:00:03 Health: 19/19 AC: 2 (0%)Str: 14 XL: 1 Next: 0% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: hp from kills, claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 2.6 Maces & Staves + Level 2.6 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You restore health by killing enemies. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Charmandara the Ghoul Monk. You are playing on Normal difficulty. Will you prevail where others failed? Will you find the Orb of Zot? ###+## #...@# +....# +.$..# #....# ###+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | -nan | -nan | -nan | -nan | -nan | 0.0 Dungeon | -nan | -nan | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------