Dungeon Crawl Stone Soup version 0.21-a0-237-g87df72b (webtiles) character file. 51 Charmandara the Chopper (level 3, 0/33 HPs) Began as a Deep Dwarf Fighter on Sept 2, 2017. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1009 turns). Charmandara the Chopper (Deep Dwarf Fighter) Turns: 1009, Time: 00:02:10 Health: 0/33 AC: 6 Str: 20 XL: 3 Next: 58% Magic: 3/3 EV: 7 Int: 8 God: Gold: 63 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles l - 50 stones (quivered) m - 6 javelins n - 28 bolts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} k - 4 scrolls of remove curse {unknown} o - a scroll of blinking {unknown} Potions d - a potion of might p - a potion of degeneration {unknown} Comestibles f - 3 bread rations {@e1} h - a royal jelly i - 2 chunks of flesh {@w0} j - 4 meat rations {@e2} Skills: - Level 2.6 Fighting + Level 4.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History e - 2 scrolls labeled FOUSAI UGIABB (gained 1) k - 3 scrolls labeled FACUMO HOTT (gained 1) k - 4 scrolls labeled FACUMO HOTT (gained 1) You are no longer poisoned. o - a scroll labeled VEZXO IFFUBUE Unknown command. p - a viscous emerald potion An adder comes into view. The adder hisses angrily. An adder is nearby! You block the adder's attack. You hit the adder. The adder barely misses you. The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. You miss the adder. You block the adder's attack. x2 Your shield and scale mail prevent you from hitting the adder. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. The adder barely misses you. You closely miss the adder. You block the adder's attack. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You block the adder's attack. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 21/33 hp. You hit the adder. You block the adder's attack. Your shield and scale mail prevent you from hitting the adder. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You take 1 damage, and have 20/33 hp. You slash the adder! You kill the adder! No target in view! No target in view! f - 3 bread rations {@e1} (gained 1) Found a stone staircase leading down. You now have 53 gold pieces (gained 13). j - 4 meat rations {@e2} (gained 1) You are no longer poisoned. You now have 63 gold pieces (gained 10). A jackal comes into view. The jackal barks! You hear a bark! x2 2 jackals come into view. You slash the jackal! You kill the jackal! The jackal moves out of view. You closely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. You block the jackal's attack. You barely miss the jackal. The jackal bites you but does no damage. You miss the jackal. The jackal closely misses you. x2 You block the jackal's attack. You hit the jackal. You kill the jackal! You are feeling hungry. Sigmund the Dreaded comes into view. He is wielding a scythe. You closely miss the jackal. Sigmund shouts! The jackal barely misses you. You block the jackal's attack. You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! Sigmund hits you from afar with a scythe! You take 6 damage, and have 14/33 hp. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You block Sigmund's attack. Things that are here: a jackal corpse x2 Unknown command. Your shield prevents you from hitting Sigmund. Sigmund says, "You will soon forget everything." You block Sigmund's attack. You closely miss Sigmund. You block Sigmund's attack. You hit Sigmund. You block Sigmund's attack. You closely miss Sigmund. Sigmund closely misses you. You closely miss Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you but does no damage. You miss something. You hear some strange, mumbled words. You are confused. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 3/33 hp. MASSIVE DAMAGE!! You're too confused! You're too confused to move! Something hits you. You die... ,,, , ** *#.# * #.# #, ... #. #.# * , #.##.##.# , #.......# * ,, , #..{.# #@# ####### #.# #.....# * #.# #.>...# ,, #.# #.....# * * ####.###.....# ** #............# ,, #.##.#..###### #.##.#..##### * #...........### , , There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 4 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charmandara the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 179 | D:1 | Reached skill level 3 in Axes 186 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 900 | D:2 | Reached skill level 4 in Axes 900 | D:2 | Reached XP level 3. HP: 22/33 MP: 3/3 997 | D:2 | Noticed Sigmund 1008 | D:2 | HP: 3/33 [something (11)] 1009 | D:2 | Slain by Sigmund Vault maps used: D:1: tarquinn_simple_flora_water_d D:2: first_bread, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 4 | 4.4 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 108 Armor: Scale mail || 50 Dodge: Dodged || 38 Block: Shield || 59 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 1 | 73 | 1.4 | 1 | 28 | 3.4 | 1009 +---------+---------+-------+---------+---------+-------+--------- D:1 | 1 | 34 | 2.9 | 1 | 20 | 4.8 | 817 D:2 | 0 | 39 | 0.0 | 0 | 8 | 0.0 | 192 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_d D:2: first_bread, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 0.0 | 70.8 | 491.5 Dungeon | 100.0 | 100.0 | 2.6 | 0.0 | 70.8 | 491.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------