Dungeon Crawl Stone Soup version 0.22-a0-872-g6a232dd (webtiles) character file. 17 Cedruin the Grave Robber (level 2, -1/19 HPs) Began as a Vampire Necromancer on July 29, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (432 turns). Cedruin the Grave Robber (Vampire Necromancer) Turns: 432, Time: 00:02:47 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 44% Magic: 1/5 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . b - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions c - 4 potions of blood Skills: + Level 2.4 Dodging + Level 3.4 Stealth * Level 2.3 Spellcasting * Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 26% 4 #####.. Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. You bite the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You completely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.#.# #.#. .... ..† #.. #.# #.# # #h# #.# # #@# #.# . #.# #.# ########.# #.# #......#.# #.# #......#'#### #.# # #...........#######.##### #(....................... #.................####.## ######............# #... You could see a jackal. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cedruin the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Learned a level 1 spell: Animate Skeleton 308 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 432 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_tunnels Action || total -------------------------++------- Melee: Unarmed || 28 Bite || 4 Cast: Pain || 22 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 25 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 13 | 0.0 | 432 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 13 | 0.0 | 432 +---------+---------+-------+---------+---------+-------+---------