Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 3416 Cedruin the Destroyer (level 10, -10/50 HPs) Began as a Gargoyle Fire Elementalist on July 16, 2018. Was a Believer of Vehumet. Mangled by a death yak (15 damage) ... on level 8 of the Dungeon. The game lasted 00:38:43 (10695 turns). Cedruin the Destroyer (Gargoyle Fire Elementalist) Turns: 10695, Time: 00:38:44 Health: -10/50 AC: 19 Str: 17 XL: 10 Next: 5% Magic: 11/18 EV: 12 Int: 27 God: Vehumet [**....] Gold: 254 SH: 5 Dex: 10 Spells: 6/19 levels left rFire . . . SeeInvis . B - +1 mace (protect) rCold + . . Gourm . (no shield) rNeg + . . Faith . v - +1 robe of the Stallion {*Drain Str+4 Int+9 Slay+4} rPois ∞ Spirit . (no helmet) rElec + Reflect + l - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ u - +5 amulet of reflection HPRegen 0.16/turn f - ring of protection from fire MPRegen 0.16/turn k - ring of ice @: protection aura A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +7 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons A - the cursed +0 war axe "Trog's Anger" {speed, rElec rPois, unknown} (You found it on level 7 of the Dungeon) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. B - a +1 mace of protection (weapon) G - a +2 morningstar of draining Armour l - a +0 cloak (worn) v - the +1 robe of the Stallion (worn) {*Drain Str+4 Int+9 Slay+4} (You found it on level 4 of the Dungeon) It affects your strength (+4). It affects your intelligence (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It causes draining when unequipped. D - the +1 leather armour "Uffaivil" {+Blink rPois rF- Dex-2, unknown} (You found it on level 8 of the Dungeon) It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from poison. It lets you blink. Jewellery f - a ring of protection from fire (left hand) k - a ring of ice (right hand) m - a +4 ring of strength p - a +4 ring of dexterity {unknown} u - a +5 amulet of reflection (around neck) Wands o - a wand of random effects (22) w - a wand of digging (15) Scrolls a - a scroll of acquirement {unknown} b - 2 scrolls of teleportation {unknown} i - a scroll of remove curse {unknown} n - a scroll of random uselessness {unknown} q - a scroll of identify r - a scroll of immolation {unknown} s - a scroll of magic mapping t - a scroll of enchant weapon {unknown} x - a scroll of fog y - a scroll of enchant armour {unknown} C - 4 scrolls of blinking {unknown} E - a scroll of brand weapon {unknown} Potions d - a potion of heal wounds e - a potion of agility {unknown} g - a potion of resistance {unknown} h - a potion of flight {unknown} j - 4 potions of curing z - a potion of berserk rage {unknown} Comestibles c - 13 rations F - a chunk of flesh Skills: + Level 5.9 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 5.4 Spellcasting * Level 8.9 Conjurations * Level 8.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire ###### 1% 2 None c - Conjure Flame Conj/Fire ######.. 1% 3 #...... d - Fireball Conj/Fire ######.... 4% 5 #####.. e - Searing Ray Conj ###### 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #... 7% 1 None Sticky Flame Conj/Fire ######.. 1% 4 ###.... Summon Ice Beast Ice/Summ ##...... 56% 4 ###.... Call Imp Summ #....... 11% 2 None Call Canine Familiar Summ #....... 21% 3 #...... Inner Flame Hex/Fire ####.... 3% 3 #...... Summon Lightning Spire Summ/Air #....... 56% 4 ###.... Summon Guardian Golem Hex/Summ #....... 21% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [ D:9 } Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +7) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You block the death yak's attack. You barely miss the death yak. The death yak is heavily wounded. The death yak closely misses you. The death yak barely misses you. You hit the death yak. The death yak is heavily wounded. The death yak gores you but does no damage. You hit the death yak. The death yak is severely wounded. The death yak gores you. * * * LOW HITPOINT WARNING * * * The death yak gores you! * * * LOW HITPOINT WARNING * * * You hit the death yak. The death yak is severely wounded. The death yak misses you. You hit the death yak. The death yak is severely wounded. The death yak gores you! You die... ......####.#########...########## ......####.# #...# ###.....##.# #...# ###.#.#.##.# #...# ....#.#.##.# ##### ....#.#.##.# ....#.#.##.# ....#.#.##.#################### .....>..[..[...Y@.......h.....# ....#.#.##.################...# ...##.#.##..........#######...### ....#.#.#.............))......... ###.#.#...............#####....## #<#.#.##....#####.#.#.########... #.#.#.##..................# #... #.#.#.###.....#.#.#.#.###.# #... #.#.#.................# #.# ##.. You could see a death yak. Vanquished Creatures A two-headed ogre (D:8) 2 water moccasins A sky beast (D:8) 3 orc warriors A phantom (D:8) A necrophage (D:8) 3 ogres A big kobold (D:6) 3 bullfrogs A wyvern zombie (D:6) 2 scorpions (D:4) 4 wights (D:8) 3 crimson imps A bullfrog zombie (D:7) 6 hounds 4 orc priests 3 iguanas A centaur skeleton (D:7) 5 orc wizards 3 worker ants A hound zombie (D:6) 11 gnolls 10 adders A shadow imp (D:8) 2 oozes 3 adder skeletons 2 adder zombies (D:7) A worm (D:2) 2 dart slugs 3 leopard geckos 18 orcs 3 giant cockroaches 4 goblins 4 hobgoblins 11 jackals 24 kobolds 3 quokkas 4 ball pythons 5 bats 3 frilled lizards A leopard gecko zombie (D:6) A quokka zombie (D:5) 7 rats 8 plants (D:6) 181 creatures vanquished. Vanquished Creatures (others) A centaur (D:7) A plant (D:6) 2 creatures vanquished. Grand Total: 183 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cedruin the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 832 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/6 919 | D:2 | Found a hide-covered altar of Uskayaw. 1032 | D:2 | Reached skill level 1 in Armour 1169 | D:2 | Found a basalt altar of Yredelemnul. 1169 | D:2 | Found an iron altar of Okawaru. 1698 | D:2 | Reached XP level 4. HP: 13/24 MP: 0/7 2376 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/8 2430 | D:3 | Learned a level 2 spell: Throw Flame 2860 | D:4 | Got a faintly humming robe 2861 | D:4 | Identified the +1 robe of the Stallion {*Drain Str+4 Int+9 Slay+4} (You found it on level 4 of the Dungeon) 2950 | D:4 | Learned a level 3 spell: Conjure Flame 3196 | D:4 | Reached XP level 6. HP: 28/32 MP: 3/10 3974 | D:4 | Reached skill level 5 in Fire Magic 3974 | D:4 | Reached XP level 7. HP: 36/36 MP: 1/11 5063 | D:5 | Entered Level 5 of the Dungeon 5111 | D:5 | Reached skill level 5 in Conjurations 5877 | D:6 | Reached XP level 8. HP: 41/41 MP: 1/13 6338 | D:6 | Found a staircase to the Ecumenical Temple. 6344 | Temple | Entered the Ecumenical Temple 6585 | Temple | Became a worshipper of Vehumet 6932 | D:6 | Found Zuits's Armour Shop. 7089 | D:6 | Reached * piety under Vehumet 7089 | D:6 | Offered knowledge of Magic Dart by Vehumet. 7986 | D:7 | Learned a level 5 spell: Fireball 8304 | D:7 | Reached XP level 9. HP: 32/45 MP: 3/15 8533 | D:7 | Got a faintly glowing war axe 9262 | D:8 | Noticed a two-headed ogre 9311 | D:8 | Reached skill level 5 in Armour 9684 | D:7 | Offered knowledge of Searing Ray by Vehumet. 9814 | D:7 | Learned a level 2 spell: Searing Ray 9893 | D:8 | Got a twisted leather armour 9919 | D:8 | Reached skill level 5 in Spellcasting 9930 | D:8 | Reached ** piety under Vehumet 10307 | D:8 | Killed a two-headed ogre 10307 | D:8 | Reached XP level 10. HP: 50/50 MP: 1/18 10544 | D:9 | Found Sosuc's Gadget Boutique. 10545 | D:9 | Noticed a death yak 10657 | D:9 | Noticed a death yak 10657 | D:9 | Noticed a death yak 10695 | D:8 | Mangled by a death yak Vault maps used: D:1: ebering_trefoil_3fold, minmay_shallow_snake_nest D:2: nicolae_overflow_crystal_walls, gammafunk_temple_overflow_elements, first_ration, feat_on_display D:6: kennysheep_kobold_camp, minmay_temple_entry_purple_smoke, serial_shops, kennysheep_little_box D:9: cheibriados_altar_1, dpeg_lair_monsters, serial_shops, shop, uniq_psyche, uniq_grum Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 4 5 7 8 | 8.9 Armour | 1 2 3 4 5 | 5.9 Fire Magic | 4 5 7 8 | 8.7 Spellcasting | 3 4 5 | 5.4 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 10 | | | || 10 Unarmed | 8 | | | || 8 Mace | 29 | 43 | 431 | 21 || 524 Cast: Flame Tongue | 55 | 62 | 127 | 14 || 258 Throw Flame | | 9 | 43 | 1 || 53 Conjure Flame | | 4 | 2 | 1 || 7 Searing Ray | | | 1 | || 1 Fireball | | | | 3 || 3 Use: Scroll | | 1 | 8 | || 9 Potion | | | 1 | || 1 Stab: Distracted | | | 1 | || 1 Eat: Chunk | 3 | 8 | 18 | 2 || 31 Ration | | | 1 | || 1 Armor: Robe | 28 | 32 | 178 | 9 || 247 Dodge: Dodged | 51 | 73 | 232 | 17 || 373 Block: Other | | | 85 | 7 || 92 Reflection | | | 5 | || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4880 | 0.0 | 0 | 174 | 0.0 | 10695 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 23 | 0.0 | 0 | 10 | 0.0 | 721 D:2 | 0 | 51 | 0.0 | 0 | 14 | 0.0 | 764 D:3 | 0 | 166 | 0.0 | 0 | 23 | 0.0 | 1620 D:4 | 0 | 611 | 0.0 | 0 | 26 | 0.0 | 1958 D:5 | 0 | 250 | 0.0 | 0 | 16 | 0.0 | 878 D:6 | 0 | 828 | 0.0 | 0 | 40 | 0.0 | 1722 D:7 | 0 | 853 | 0.0 | 0 | 19 | 0.0 | 1531 D:8 | 0 | 2085 | 0.0 | 0 | 25 | 0.0 | 1221 D:9 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 9 +---------+---------+-------+---------+---------+-------+---------