Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 3359 Cashew the Destroyer (level 10, -1/62 (69) HPs) Began as a Ghoul Earth Elementalist on July 16, 2018. Was a Follower of Vehumet. Slain by Joseph ... wielding a +0 quarterstaff (5 damage) ... on level 7 of the Dungeon on July 20, 2018. The game lasted 01:14:03 (12556 turns). Cashew the Destroyer (Ghoul Earth Elementalist) Turns: 12556, Time: 01:14:03 HP: -1/62 (69) AC: 6 Str: 13 XL: 10 Next: 3% MP: 13/17 EV: 11 Int: 13 God: Vehumet [*.....] Gold: 270 SH: 6 Dex: 9 Spells: 4/19 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . u - +2 buckler rNeg + + + Faith . f - +0 leather armour rPois ∞ Spirit . s - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . A - +0 pair of gloves MR ..... (no boots) Stlth ++........ B - amulet of the acrobat HPRegen 0.00/turn l - ring of stealth MPRegen 0.15/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 396 gold pieces. You spent 126 gold pieces at shops. Inventory: Hand Weapons q - the +7 long sword of Ilubreud {antimagic, *Rage +Inv rElec MR+++} (You found it on level 4 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make you go berserk in combat. Missiles b - 8 poisoned javelins c - 118 stones (quivered) d - 179 sling bullets Armour f - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) s - a +1 helmet (worn) (You found it on level 6 of the Dungeon) u - a +2 buckler (worn) (You took it off an orc wizard on level 5 of the Dungeon) A - a +0 pair of gloves (worn) (You bought it in a shop on level 6 of the Dungeon) Jewellery l - a ring of stealth (left hand) (You found it on level 2 of the Dungeon) B - an amulet of the acrobat (around neck) (You found it on level 7 of the Dungeon) Wands k - a wand of flame (28) (You took it off a kobold on level 5 of the Dungeon) o - a wand of random effects (21) (You took it off Ijyb on level 3 of the Dungeon) p - a wand of iceblast (5) (You found it on level 4 of the Dungeon) w - a wand of polymorph (12) (You found it on level 6 of the Dungeon) Scrolls h - 4 scrolls of remove curse C - a scroll of magic mapping D - a scroll of identify Potions e - a potion of curing {unknown} i - a potion of degeneration {unknown} j - 2 potions of might m - a potion of heal wounds {unknown} r - a potion of magic v - a potion of ambrosia {unknown} z - a potion of flight {unknown} Comestibles a - 14 rations Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 4.8 Shields + Level 5.4 Spellcasting - Level 8.0 Conjurations - Level 0.8 Transmutations - Level 7.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None b - Stone Arrow Conj/Erth ###... 3% 3 ###.... c - Passwall Tmut/Erth ##...... 7% 2 ##..... d - Magic Dart Conj ###. 1% 1 None e - Shock Conj/Air ##.. 4% 1 None f - Iskenderun's Mystic Conj ###..... 9% 4 ####... g - Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lee's Rapid Deconstruct Erth ###....... 34% 5 ######. Petrify Tmut/Erth ##...... 41% 4 ####... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Force Lance Conj/Tloc ##...... 41% 4 ####... Searing Ray Conj ###... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair: D:8-11 Altars: Fedhas Vehumet The Shining One Shops: D:5 ? D:6 * Annotations: D:7 Joseph D:8 Erica Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Joseph. Joseph is lightly wounded. Joseph shouts! Joseph unwields an uncursed quarterstaff. Joseph wields a hunting sling. Joseph shoots a sling bullet. The sling bullet barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. You block the sling bullet. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Joseph. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Joseph. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (lightly wounded) The magic dart hits Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (lightly wounded) The magic dart hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You see here a sling bullet. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (moderately wounded) The stone arrow misses Joseph. Joseph shoots a sling bullet. The sling bullet misses you. Okay, then. Joseph shoots a sling bullet. You block the sling bullet. You see here a sling bullet. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph looks frightened! Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (moderately wounded, fleeing) The stone arrow hits Joseph. Joseph is moderately wounded. Your attack snaps Joseph out of his fear. * * * LOW MAGIC WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you but does no damage. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (moderately wounded) The stone arrow hits Joseph. Joseph is heavily wounded. * * * LOW MAGIC WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph looks frightened! You see here a sling bullet. d - 171 sling bullets (gained 1) d - 174 sling bullets (gained 3) d - 176 sling bullets (gained 2) There is a stone staircase leading down here. Found 27 stones. There is a stone staircase leading up here. You start resting. Magic restored. You start resting. HP restored. c - 124 stones (gained 27) The big kobold is too close now for your liking. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - big kobold Aim: a big kobold, wearing a chain mail (hasn't noticed you) The magic dart hits the big kobold. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold Aim: a big kobold, wearing a chain mail The magic dart hits the big kobold. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold Aim: a big kobold, wearing a chain mail The stone arrow hits the big kobold. The big kobold is moderately wounded. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold Aim: a big kobold, wearing a chain mail (moderately wounded) The stone arrow hits the big kobold. The big kobold is severely wounded. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - big kobold Aim: a big kobold, wearing a chain mail (severely wounded) The stone arrow hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * An ogre comes into view. It is wielding a giant club. You start resting. Magic restored. y - 2 scrolls labeled JESORPHA QOEZ (gained 1) Things that are here: a chain mail; a big kobold corpse You butcher the big kobold corpse. E - 4 chunks of flesh Things that are here: a chain mail; a big kobold skeleton Things that are here: a chain mail; a big kobold skeleton You see here 3 steel tomahawks. The kobold is too close now for your liking. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (hasn't noticed you) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold drinks a potion. The kobold seems to speed up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded, fast) The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You see here 3 steel tomahawks. Things that are here: a chain mail; a big kobold skeleton A hound comes into view. The hound barks! You block the hound's attack. The hound misses you. The hound completely misses you. You block the hound's attack. The hound misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The blast of sand hits the hound. The hound is almost dead. c - 123 stones The hound closely misses you. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The blast of sand hits the hound. You kill the hound! Vehumet accepts your kill. You feel your power returning. c - 122 stones You start resting. The ogre is too close now for your liking. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (hasn't noticed you) The zap hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The stone arrow hits the ogre. The ogre is heavily wounded. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The stone arrow hits the ogre. The ogre is almost dead. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead) The stone arrow hits the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. E - 9 chunks of flesh (gained 5) Things that are here: a giant club; an ogre skeleton You start resting. Magic restored. Okay, then. Okay, then. Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 6? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. Okay, then. Joseph shoots a sling bullet. You block the sling bullet. Okay, then. Some of the chunks of flesh in your inventory have rotted away. You see here 29 bolts. There is an escape hatch in the ceiling here. As you read the scroll labeled VIAB YLUCUCADE, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled UFYMAL DOHA, it crumbles to dust. It is a scroll of enchant armour. Your +0 helmet glows green for a moment. As you read the scroll labeled RESKUA FIAZEOH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. A mysterious force pulls you upwards. The hatch slams shut behind you. Blink to where? Press: ? - help, Dir - move target cursor, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labeled JESORPHA QOEZ, it crumbles to dust. It was a scroll of blinking. Your surroundings suddenly seem different. As you read the scroll labeled UTUAROA DOSEEB, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. You feel your flesh rotting away. There is a stone staircase leading down here. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. You feel more resilient. This raw flesh tastes great! You climb downwards. Level annotation: Joseph There is a stone staircase leading up here. Okay, then. HP restored. Things that are here: a chain mail; a glaive You see here a leather armour. You see here a flail of holy wrath. Joseph is too close now for your liking. Okay, then. Joseph is too close now for your liking. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (hasn't noticed you) You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You feel a strange surge of energy! Joseph shouts! Joseph says, "I'm here to kill trespassers. I like my job." Joseph unwields an uncursed hunting sling. Joseph wields an uncursed quarterstaff. You block Joseph's attack. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour The orb of energy hits Joseph. Joseph is lightly wounded. The orb of energy explodes! Joseph hits you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (lightly wounded) The orb of energy hits Joseph. Joseph is moderately wounded. The orb of energy explodes! * * * LOW MAGIC WARNING * * * Joseph hits you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (moderately wounded) The stone arrow hits Joseph. Joseph is moderately wounded. * * * LOW MAGIC WARNING * * * You block Joseph's attack. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You closely miss Joseph. Joseph is moderately wounded. Joseph hits you but does no damage. You barely miss Joseph. Joseph is moderately wounded. You hit Joseph but do no damage. Joseph is moderately wounded. You block Joseph's attack. You barely miss Joseph. Joseph is moderately wounded. Joseph shouts, "Wow!" Joseph hits you with an uncursed quarterstaff! You hit Joseph but do no damage. Joseph is moderately wounded. Joseph hits you but does no damage. You hit Joseph. Joseph is heavily wounded. You block Joseph's attack. You completely miss Joseph. Joseph is heavily wounded. Joseph closely misses you. You barely miss Joseph. Joseph is heavily wounded. You block Joseph's attack. You hit Joseph but do no damage. Joseph is heavily wounded. Joseph says, "I'm happy to see you. And I'll be happy to kill you." Joseph hits you but does no damage. You hit Joseph but do no damage. Joseph is heavily wounded. Joseph hits you with an uncursed quarterstaff! You hit Joseph but do no damage. Joseph is heavily wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * You hit Joseph but do no damage. Joseph is moderately wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (moderately wounded) The blast of sand hits Joseph. Joseph is moderately wounded. c - 121 stones * * * LOW MAGIC WARNING * * * Okay, then. Joseph unwields an uncursed quarterstaff. Joseph wields an uncursed hunting sling. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You see here a sling bullet. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph looks frightened! Joseph cries, "Meeeeep!" Your magical contamination has completely faded away. Things that are here: a ring mail; a dagger You see here a flail of holy wrath. You see here a leather armour. Things that are here: a chain mail; a glaive All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You start resting. You feel your flesh rotting away. You start resting. You feel your flesh rotting away. You start resting. Magic restored. You start resting. HP restored. Okay, then. There is a stone staircase leading down here. You climb downwards. 5 wights come into view. A wight is wielding a short sword of venom. Found a granite ring and 7 gold pieces. There is a stone staircase leading up here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding an enchanted dire flail and wearing a robe The magic dart hits the wight. The wight is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - wight Aim: a wight, wielding a short sword of venom and wearing a robe The magic dart hits the wight. The wight is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - wight Aim: a wight, wielding an enchanted dire flail and wearing a robe (lightly damaged) The orb of energy hits the wight. The wight is heavily damaged. You are feeling hungry. The wight barely misses you. The wight hits you with a short sword of venom. You climb upwards. Level annotation: Joseph There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a short sword of venom and wearing a robe (heavily damaged) The stone arrow hits the wight. The wight is almost destroyed. * * * LOW MAGIC WARNING * * * You block the wight's attack. The wight hits you with a short sword of venom. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a short sword of venom and wearing a robe (almost destroyed) The stone arrow hits the wight. You destroy the wight! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * The wight hits you with an enchanted dire flail. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding an enchanted dire flail and wearing a robe (lightly damaged) The stone arrow hits the wight. The wight is heavily damaged. * * * LOW MAGIC WARNING * * * The wight hits you with an enchanted dire flail! You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with an enchanted dire flail. You closely miss the wight. The wight is heavily damaged. The wight barely misses you. You closely miss the wight. The wight is heavily damaged. The wight barely misses you. You hit the wight. The wight is severely damaged. The wight hits you with an enchanted dire flail! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding an enchanted dire flail and wearing a robe (severely damaged) The blast of sand hits the wight. You destroy the wight! Vehumet accepts your kill. c - 120 stones * * * LOW MAGIC WARNING * * * Things that are here: an enchanted dire flail; a robe There is a stone staircase leading down here. Things that are here: a short sword of venom; a robe You start resting. You are feeling very hungry. You start resting. Magic restored. You start resting. HP restored. You see here an arrow. Things that are here: a war axe; 6 arrows Things that are here: 11 arrows; a shortbow You see here an arrow. You see here an arrow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An ogre comes into view. It is wielding a giant club. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The stone arrow hits the ogre. The ogre is severely wounded. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The stone arrow hits the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. g - 6 chunks of flesh You see here a giant club. You start resting. You are near starving! Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. You feel more resilient. This raw flesh tastes great! You are feeling hungry. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. You feel more resilient. This raw flesh tastes great! Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great! Okay, then. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Magic restored. You open the door. There is an open door here. You open the door. 2 wights come into view. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding an enchanted hand axe and wearing a robe (resting) The magic dart hits the wight. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding an enchanted hand axe and wearing a robe The stone arrow hits the wight. The wight is lightly damaged. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding an enchanted hand axe and wearing a robe (lightly damaged) The stone arrow misses the wight. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding an enchanted hand axe and wearing a robe (lightly damaged) The stone arrow hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a falchion and wearing a robe The stone arrow hits the wight. The wight is severely damaged. * * * LOW MAGIC WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a falchion and wearing a robe (severely damaged) The stone arrow hits the wight. You destroy the wight! Vehumet accepts your kill. Training target 8.0 for Conjurations reached! Your Conjurations skill increases to level 8! You need to enable at least one skill for training. You have reached level 10! You feel stronger. * * * LOW MAGIC WARNING * * * You start resting. You feel your flesh rotting away. You start resting. Magic restored. Items here: )) [[ a falchion; a robe; an enchanted hand axe; a robe A wight comes into view. It is wielding a spear. There is an open door here. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a spear and wearing a robe (resting) The magic dart hits the wight. The wight is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a spear and wearing a robe (lightly damaged) The stone arrow misses the wight. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a spear and wearing a robe (lightly damaged) The stone arrow misses the wight. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a spear and wearing a robe (lightly damaged) The stone arrow hits the wight. The wight is almost destroyed. * * * LOW MAGIC WARNING * * * The wight completely misses you. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a spear and wearing a robe (almost destroyed) The stone arrow hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. Found 15 gold pieces. Things that are here: a spear; a robe Okay, then. Found a dagger. Found a stone staircase leading up. You now have 270 gold pieces (gained 15). A hound comes into view. You see here a dagger. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) The magic dart hits the hound. The hound barks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) The blast of sand hits the hound. The hound is almost dead. c - 119 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The blast of sand hits the hound. You kill the hound! Vehumet accepts your kill. c - 118 stones You start resting. Magic restored. A hound and Erica come into view. Erica is wielding a scimitar of flaming. The hound moves out of view. Erica shouts! You hear a bark! There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: Erica, wielding a scimitar of flaming and wearing a robe The floor. You climb upwards. Level annotation: Joseph There is a stone staircase leading down here. d - 177 sling bullets (gained 1) d - 178 sling bullets (gained 1) There is a stone staircase leading up here. d - 179 sling bullets (gained 1) Found 15 poisoned needles. You are feeling hungry. Joseph shouts! Joseph shoots a sling bullet. The sling bullet completely misses you. You see here a sling bullet. You start waiting. You feel your flesh rotting away. Okay, then. You start waiting. Joseph is too close now for your liking. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour The orb of energy hits Joseph. The orb of energy explodes! Joseph shoots a sling bullet. The sling bullet hits you! Casting: Iskenderun's Mystic Blast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour The stone arrow hits Joseph. Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (lightly wounded) The stone arrow hits Joseph. Joseph is moderately wounded. * * * LOW MAGIC WARNING * * * Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a hunting sling and wearing a dyed leather armour (moderately wounded) The stone arrow misses Joseph. * * * LOW MAGIC WARNING * * * Joseph shoots a sling bullet. You block the sling bullet. Joseph unwields an uncursed hunting sling. Joseph wields an uncursed quarterstaff. Joseph completely misses you. You see here a sling bullet. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (moderately wounded) The stone arrow hits Joseph. Joseph is moderately wounded. * * * LOW MAGIC WARNING * * * You are feeling very hungry. You completely miss Joseph. Joseph is moderately wounded. You block Joseph's attack. You hit Joseph but do no damage. Joseph is moderately wounded. You block Joseph's attack. You closely miss Joseph. Joseph is moderately wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * You closely miss Joseph. Joseph is moderately wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph resists with some effort. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Joseph resists with some effort. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target cursor, p - Joseph You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. You feel your flesh rotting away. You start resting. You are near starving! You start resting. You feel your flesh rotting away. You start resting. You feel your flesh rotting away. You start resting. You feel your flesh rotting away. You start waiting. You feel your flesh rotting away. Memorise Dazzling Spray, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'g'. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb downwards. Level annotation: Joseph There is a stone staircase leading up here. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour The spray of energy hits Joseph. Joseph is lightly wounded. Joseph is dazzled. You are starving! You eat one of the 15 rations. That ration really hit the spot! Your leather armour prevents you from hitting Joseph. Joseph is lightly wounded. You barely miss Joseph. Joseph is lightly wounded. Joseph hits you with an uncursed quarterstaff! Casting: Dazzling Spray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (lightly wounded, blind) The stone arrow hits Joseph. Joseph is moderately wounded. Joseph barely misses you. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (moderately wounded, blind) The stone arrow hits Joseph. Joseph is heavily wounded. You block Joseph's attack. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (heavily wounded, blind) The stone arrow hits Joseph. Joseph is heavily wounded. * * * LOW MAGIC WARNING * * * Joseph is no longer blind. Joseph hits you with an uncursed quarterstaff. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (heavily wounded) The spray of energy hits Joseph. Joseph is severely wounded. Joseph is dazzled. * * * LOW MAGIC WARNING * * * You are feeling hungry. Casting: Dazzling Spray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (severely wounded, blind) The stone arrow misses Joseph. * * * LOW MAGIC WARNING * * * You hit Joseph. Joseph is severely wounded. You barely miss Joseph. Joseph is severely wounded. Joseph is no longer blind. Joseph shouts, "I love to fight! I love killing!" Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * You hit Joseph but do no damage. Joseph is severely wounded. Joseph hits you with an uncursed quarterstaff. * * * LOW HITPOINT WARNING * * * You hit Joseph but do no damage. Joseph is severely wounded. Joseph hits you but does no damage. You barely miss Joseph. Joseph is severely wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * You hit Joseph but do no damage. Joseph is severely wounded. Joseph completely misses you. You hit Joseph but do no damage. Joseph is severely wounded. You block Joseph's attack. You closely miss Joseph. Joseph is severely wounded. Joseph hits you but does no damage. You closely miss Joseph. Joseph is severely wounded. Joseph hits you with an uncursed quarterstaff. * * * LOW HITPOINT WARNING * * * You barely miss Joseph. Joseph is severely wounded. Joseph closely misses you. You hit Joseph. Joseph is severely wounded. Joseph hits you with an uncursed quarterstaff! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Stone Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Joseph Okay, then. Joseph hits you with an uncursed quarterstaff. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Joseph The zap hits Joseph. Joseph is severely wounded. The zap hits Joseph. Joseph appears unharmed. Joseph is severely wounded. * * * LOW MAGIC WARNING * * * Joseph barely misses you. Okay, then. It was a potion of magic. Magic courses through your body. Joseph completely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a quarterstaff and wearing a dyed leather armour (severely wounded) The orb of energy hits Joseph. Joseph is severely wounded. The orb of energy explodes! Joseph hits you with an uncursed quarterstaff. You die... #.## ##.######.# #.#... #...## .# #.# ##.# #..# .....###.# #.# #..# ##.# .........# ##.# #.## #.# .......... ...## #.# #.# #...#....# #...# #.# #.# ........... #.#.# #.# #.# ......# #.##.#.####.########.# #.@##.# #.##...@............)# #.(# # #.##....@...########## #..## #. #.##.#.###### #(.##.#.##.##.#.# #..##.........#.# #..# ##.........# ...#######.##....... ...@..........###### .#.#######.#### You could see Joseph. Vanquished Creatures Pikel (D:6) Menkaure (D:7) A water moccasin (D:7) A slave (D:6) 2 orc warriors An ice beast (D:6) 2 phantoms 5 ogres 5 centaurs A big kobold (D:7) A bullfrog (D:6) 3 scorpions 8 wights A crimson imp (D:6) 2 jellies (D:5) A bullfrog zombie (D:7) 2 orc priests A bullfrog skeleton (D:4) 5 hounds Ijyb (D:3) An iguana (D:4) 6 orc wizards 2 worker ants (D:4) 7 adders A shadow imp (D:5) A white imp (D:4) 2 oozes A dart slug (D:1) 2 leopard geckos 20 orcs 3 giant cockroaches 5 goblins 6 hobgoblins 18 jackals 6 quokkas 3 ball pythons 2 bats 5 frilled lizards 2 goblin zombies (D:4) 6 kobolds 2 orc skeletons (D:4) An orc zombie (D:4) 8 rats 155 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cashew the Ghoul Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 247 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/3 416 | D:1 | Reached skill level 4 in Earth Magic 991 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 996 | D:1 | Learned a level 3 spell: Stone Arrow 1760 | D:2 | Reached skill level 5 in Earth Magic 2126 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/5 2316 | D:3 | Reached skill level 1 in Conjurations 2611 | D:3 | Noticed Ijyb 2810 | D:3 | Killed Ijyb 2810 | D:3 | Reached skill level 2 in Conjurations 2810 | D:3 | Reached XP level 5. HP: 27/38 MP: 1/6 3326 | D:4 | Reached skill level 3 in Conjurations 3405 | D:4 | Found a glowing golden altar of the Shining One. 3527 | D:4 | Reached XP level 6. HP: 44/45 MP: 4/7 4119 | D:4 | Reached skill level 4 in Conjurations 4123 | D:4 | Learned a level 2 spell: Passwall 4133 | D:4 | Got an ancient long sword 4138 | D:4 | Identified the +7 long sword of Ilubreud {antimagic, *Rage +Inv rElec MR+++} (You found it on level 4 of the Dungeon) 4609 | D:4 | Reached skill level 6 in Earth Magic 4609 | D:4 | Reached XP level 7. HP: 47/47 MP: 1/8 5271 | D:4 | Reached skill level 7 in Earth Magic 5379 | D:5 | Entered Level 5 of the Dungeon 5511 | D:5 | Found Woliema's Magic Scroll Emporium. 5716 | D:5 | Reached skill level 5 in Conjurations 5771 | D:5 | Found a radiant altar of Vehumet. 5846 | D:5 | Reached XP level 8. HP: 46/54 MP: 0/9 5958 | D:5 | Became a worshipper of Vehumet 6186 | D:4 | Learned a level 1 spell: Magic Dart 6859 | D:5 | Reached skill level 6 in Conjurations 7396 | D:5 | Reached skill level 1 in Shields 7810 | D:6 | Reached skill level 2 in Shields 8088 | D:5 | Reached skill level 2 in Spellcasting 8368 | D:6 | Reached skill level 3 in Spellcasting 8569 | D:6 | Reached skill level 4 in Spellcasting 8703 | D:6 | Reached XP level 9. HP: 62/62 MP: 2/15 9049 | D:6 | Found a blossoming altar of Fedhas. 9134 | D:6 | Reached skill level 5 in Spellcasting 9218 | D:6 | Reached * piety under Vehumet 9218 | D:6 | Offered knowledge of Shock by Vehumet. 9221 | D:6 | Learned a level 1 spell: Shock 9469 | D:6 | Got a warped ring mail 9473 | D:6 | Identified the cursed +1 ring mail of Limitation {*Drain MR+ Dex+9} (You found it on level 6 of the Dungeon) 9493 | D:6 | Found a staircase to the Ecumenical Temple. 9649 | D:6 | Found Uteipif's Assorted Antiques. 9662 | D:6 | Bought a pair of gloves for 126 gold pieces 9779 | D:6 | Reached skill level 3 in Shields 9846 | D:6 | Noticed Pikel 9852 | D:6 | Killed Pikel 9852 | D:6 | Reached skill level 4 in Shields 10520 | D:7 | Noticed Menkaure 10531 | D:7 | Killed Menkaure 10531 | D:7 | Reached skill level 7 in Conjurations 10699 | D:7 | Noticed Joseph 11214 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 11843 | D:8 | Reached skill level 8 in Conjurations 11843 | D:8 | Reached XP level 10. HP: 69/69 MP: 1/16 12087 | D:8 | Noticed Erica 12211 | D:7 | HP: 1/67 [Joseph/uncursed quarterstaff (7)] 12530 | D:6 | Learned a level 3 spell: Dazzling Spray 12556 | D:7 | Slain by Joseph Vault maps used: D:1: dpeg_arrival_circle_labyrinth_a D:3: uniq_ijyb D:4: first_ration, amethyst_killhole, minmay_misc_feat_x, st_stairs_11, nicolae_tso_besieged_by_evil D:5: vehumet_altar_wand_db, serial_shops, kennysheep_little_box D:6: minmay_temple_entry_hall, serial_shops, shop, fedhas_bush_and_centaur_altar, uniq_pikel D:7: uniq_menkaure, uniq_joseph D:8: grunt_livestock, uniq_erica Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Earth Magic | 4 5 6 7 | 7.0 Conjurations | 2 3 4 5 6 8 | 8.0 Shields | 2 4 | 4.8 Spellcasting | 4 5 | 5.4 Dodging | | 1.7 Stealth | | 2.1 Transmutations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 48 | 65 | 43 | 17 || 173 Throw: Stone | 3 | 1 | 4 | || 8 Cast: Sandblast | 52 | 72 | 102 | 2 || 228 Stone Arrow | | 3 | 71 | 13 || 87 Magic Dart | | | 111 | 3 || 114 Passwall | | | 1 | || 1 Shock | | | 22 | 1 || 23 Iskenderun's Myst | | | 3 | 2 || 5 Dazzling Spray | | | | 2 || 2 Evoke: Wand | | 5 | 3 | || 8 Use: Scroll | | 6 | 11 | 3 || 20 Potion | | | | 1 || 1 Eat: Chunk | 6 | 8 | 35 | || 49 Ration | | 1 | 1 | 1 || 3 Armor: Robe | 8 | | | || 8 Leather armour | 13 | 21 | 19 | 2 || 55 Dodge: Dodged | 55 | 37 | 61 | 9 || 162 Block: Buckler | | | 23 | 5 || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4799 | 0.0 | 0 | 154 | 0.0 | 12556 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 38 | 0.0 | 0 | 22 | 0.0 | 1561 D:2 | 0 | 50 | 0.0 | 0 | 16 | 0.0 | 808 D:3 | 0 | 103 | 0.0 | 0 | 17 | 0.0 | 1367 D:4 | 0 | 671 | 0.0 | 0 | 29 | 0.0 | 2372 D:5 | 0 | 746 | 0.0 | 0 | 19 | 0.0 | 2099 D:6 | 0 | 1805 | 0.0 | 0 | 27 | 0.0 | 2153 D:7 | 0 | 1057 | 0.0 | 0 | 19 | 0.0 | 1853 D:8 | 0 | 329 | 0.0 | 0 | 5 | 0.0 | 343 +---------+---------+-------+---------+---------+-------+---------