Dungeon Crawl Stone Soup version 0.22-a0-157-g169b76a (webtiles) character file. 172 Beargit the Slasher (level 5, -10/36 HPs) Began as a Halfling Monk on Feb 9, 2018. Mangled by a small abomination (13 damage) ... on level 1 of the Abyss. The game lasted 00:08:30 (4322 turns). Beargit the Slasher (Halfling Monk) Turns: 4322, Time: 00:08:31 Health: -10/36 AC: 10 Str: 13 XL: 5 Next: 82% Magic: 5/5 EV: 9 Int: 8 God: Gold: 102 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith + d - +0 chain mail rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . e - +1 pair of gloves MR ..... (no boots) Stlth .......... i - amulet of faith HPRegen 0.12/turn o - ring of poison resistance MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Abyss. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 falchion b - a +0 hunting sling (weapon) (You found it on level 3 of the Dungeon) Missiles f - 51 stones (quivered) Armour d - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) e - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery i - an amulet of faith (around neck) (You found it on level 1 of the Dungeon) o - a ring of poison resistance (left hand) (You found it on level 1 of the Dungeon) Comestibles z - 6 rations Skills: - Level 2.8 Fighting - Level 5.1 Long Blades * Level 4.0 Slings - Level 3.2 Dodging - Level 2.1 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Potronius's ghost, amateur GnSk Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory. (/) - cycle) f - 63 stones (quivered) Aim: a small abomination (lightly damaged) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination hits you but does no damage. Firing (i - inventory. (/) - cycle) f - 62 stones (quivered) Aim: a small abomination (lightly damaged) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination hits you but does no damage. Firing (i - inventory. (/) - cycle) f - 61 stones (quivered) Aim: a small abomination (lightly damaged) You shoot a stone. The stone barely misses the small abomination. The small abomination hits you. You take 5 damage, and have 31/36 hp. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering g - 6 sling bullets for slings. Firing (i - inventory. (/) - cycle) g - 6 sling bullets (quivered) Aim: a small abomination (lightly damaged) You shoot a sling bullet. The sling bullet hits the small abomination but does no damage. The small abomination hits you. You take 3 damage, and have 28/36 hp. Firing (i - inventory. (/) - cycle) g - 5 sling bullets (quivered) Aim: a small abomination (lightly damaged) You shoot a sling bullet. The sling bullet hits the small abomination. The small abomination hits you but does no damage. Firing (i - inventory. (/) - cycle) g - 4 sling bullets (quivered) Aim: a small abomination (moderately damaged) You shoot a sling bullet. The sling bullet hits the small abomination. The small abomination closely misses you. Firing (i - inventory. (/) - cycle) g - 3 sling bullets (quivered) Aim: a small abomination (heavily damaged) You shoot a sling bullet. The sling bullet barely misses the small abomination. The small abomination hits you but does no damage. Firing (i - inventory. (/) - cycle) g - 2 sling bullets (quivered) Aim: a small abomination (heavily damaged) You shoot a sling bullet. The sling bullet hits the small abomination! The small abomination hits you! You take 14 damage, and have 15/36 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) g - a sling bullet (quivered) Aim: a small abomination (severely damaged) You shoot a sling bullet. The sling bullet hits the small abomination but does no damage. The small abomination hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 6/36 hp. MASSIVE DAMAGE!! Firing (i - inventory) f - 60 stones (quivered) Aim: a small abomination (severely damaged) You shoot a stone. The stone hits the small abomination. The small abomination hits you but does no damage. Firing (i - inventory) f - 59 stones (quivered) Aim: a small abomination (severely damaged) You shoot a stone. The stone closely misses the small abomination. The small abomination barely misses you. Firing (i - inventory) f - 58 stones (quivered) Aim: a small abomination (severely damaged) You shoot a stone. The stone barely misses the small abomination. The small abomination hits you but does no damage. You feel better. The small abomination hits you but does no damage. You regained 5 hp, and now have 11/36 hp. Firing (i - inventory) f - 57 stones (quivered) Aim: a small abomination (severely damaged) You shoot a stone. The stone hits the small abomination. The small abomination barely misses you. Firing (i - inventory) f - 56 stones (quivered) Aim: a small abomination (almost destroyed) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination hits you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 3/36 hp. MASSIVE DAMAGE!! Firing (i - inventory) f - 55 stones (quivered) Aim: a small abomination (almost destroyed) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination misses you. Firing (i - inventory) f - 54 stones (quivered) Aim: a small abomination (almost destroyed) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination barely misses you. Firing (i - inventory) f - 53 stones (quivered) Aim: a small abomination (almost destroyed) You shoot a stone. The stone hits the small abomination but does no damage. The small abomination hits you but does no damage. Firing (i - inventory) f - 52 stones (quivered) Aim: a small abomination (almost destroyed) You shoot a stone. The stone hits the small abomination. The small abomination hits you! You die... # #### # # ...##.### ###......### ##.##...## ..# ### .#ยง#...###..# . . #...(....# #.. #.. .#...x...# # ###.....#..#@##.... # #. #. ...#.#.#.# # .........#.... ##...#.#. .#### #..#.#...#.# .## . .#. ...#.... . #. .#...#. ... . . #. ...#.##.. .... #. .. . # You could see a small abomination. Vanquished Creatures Terence (D:2) 6 adders An ooze (D:1) 2 worms (D:2) 2 dart slugs (D:1) 3 leopard geckos 4 orcs (D:3) 4 bats 6 giant cockroaches 10 goblins 8 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons 5 frilled lizards A jackal skeleton (D:2) 8 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Halfling Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 182 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/2 514 | D:1 | Reached skill level 4 in Long Blades 514 | D:1 | Reached XP level 3. HP: 23/25 MP: 3/3 1233 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1611 | D:2 | Reached skill level 5 in Long Blades 2158 | D:2 | Reached XP level 5. HP: 19/36 MP: 5/5 2343 | D:2 | Reached skill level 1 in Slings 2435 | D:2 | Noticed Terence 2880 | D:1 | Reached skill level 2 in Slings 3112 | D:2 | Killed Terence 3112 | D:2 | Reached skill level 3 in Slings 3257 | D:3 | Noticed Potronius's ghost (amateur GnSk) 4259 | D:3 | Reached skill level 4 in Slings 4274 | D:3 | Cast into level 1 of the Abyss (orc) 4295 | Abyss:1 | Noticed a small abomination 4311 | Abyss:1 | HP: 6/36 [small abomination (9)] 4318 | Abyss:1 | HP: 3/36 [small abomination (9)] 4322 | Abyss:1 | Mangled by a small abomination Vault maps used: D:1: minmay_arrival_nine_rooms, roderic_lattice_a, minmay_misc_feat_iff D:2: feat_on_display, uniq_terence D:3: first_ration Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.1 Slings | 4 | 4.0 Fighting | | 2.8 Dodging | | 3.2 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 106 | 84 || 190 Fire: Hunting sling | | 206 || 206 Throw: Stone | | 6 || 6 Use: Scroll | 2 | 6 || 8 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 5 || 6 Ration | | 2 || 2 Armor: Chain mail | 42 | 101 || 143 Robe | 1 | || 1 Dodge: Dodged | 45 | 93 || 138 Rpst.: Falchion | 11 | 9 || 20 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 246 | 0.0 | 0 | 71 | 0.0 | 4322 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 83 | 0.0 | 0 | 37 | 0.0 | 1554 D:2 | 0 | 126 | 0.0 | 0 | 23 | 0.0 | 1789 D:3 | 0 | 37 | 0.0 | 0 | 11 | 0.0 | 931 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_nine_rooms, roderic_lattice_a, minmay_misc_feat_iff D:2: feat_on_display, uniq_terence D:3: first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.1 | 23.3 | 44.4 | 1003.2 Dungeon | 98.9 | 98.8 | 7.2 | 23.6 | 44.9 | 1321.7 Abyss | 1.1 | 1.2 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.0 +-------+-------+-------+-------+-------+----------------------