Dungeon Crawl Stone Soup version 0.20-a0-81-g6e69d53 (webtiles) character file. 2 BearGrills the Magician (level 1, 13/13 HPs) Began as a Mummy Wizard on Nov 20, 2016. Safely got out of the dungeon. The game lasted 00:01:28 (43 turns). BearGrills the Magician (Mummy Wizard) Turns: 43, Time: 00:01:28 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 2/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting * Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The goblin is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your bandages stand on end. Found a lumpy red potion. The goblin barely misses you. You hit the goblin. You kill the goblin! Things that are here: a club; 22 arrows; a goblin corpse There is an open door here. There is a dry fountain here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.## #.## #..## #).#########..# #.............# ..........##'##....# ##.####..!#...#....# #.###.⌠.###..# ...#.......#..# ##..#.⌠.@.⌠.#..# #..#..^....#..# #..###.⌠.###..# #...# ##+## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BearGrills the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 43 | D:$ | Safely got out of the dungeon. Vault maps used: D:1: dpeg_arrival_simpleton_c Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 4 Dodge: Dodged || 1