Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 44 Axe the Sneak (level 3, 0/18 HPs) Began as a Vine Stalker Assassin on Mar 13, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (719 turns). Axe the Sneak (Vine Stalker Assassin) Turns: 719, Time: 00:02:49 Health: 0/18 AC: 3 Str: 13 XL: 3 Next: 60% Magic: 3/4 EV: 11 Int: 11 God: Gold: 8 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -6) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles i - 21 stones (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery k - an uncursed ring of flight {unknown} l - an uncursed ring of magical power {unknown} m - an uncursed ring of poison resistance {unknown} Scrolls j - a scroll of identify {unknown} n - a scroll of remove curse {unknown} Comestibles g - a ration h - 3 chunks of flesh Skills: - Level 1.7 Fighting + Level 2.4 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging * Level 6.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You feel sick. An adder comes into view. The adder hisses angrily. Throwing (i - inventory) i - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a stone. The stone hits the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Throwing (i - inventory) i - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You throw a stone. The stone hits the adder. The adder is heavily wounded. Throwing (i - inventory) i - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You throw a stone. The stone misses the adder. You die... # #. #..##### #...@..# #...##.# #... #.# #..S #.# ....( #.# #.##.. #.# #. .(. #.# # #.# #.# #.# You could see an adder. Vanquished Creatures An adder (D:2) An ooze (D:1) 2 dart slugs (D:1) A giant cockroach (D:1) 5 hobgoblins 2 kobolds (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Axe the Vine Stalker Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 40 | D:1 | Reached skill level 5 in Stealth 160 | D:1 | Reached XP level 2. HP: 14/15 MP: 3/3 329 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 710 | D:2 | Reached skill level 6 in Stealth 719 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: grunt_arrival_lava_bath, kennysheep_nondescript, solitary_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.1 Short Blades | 2 | 2.4 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Action || total -------------------------++------- Melee: Dagger || 68 Bite || 7 Throw: Stone || 9 Stab: Sleeping || 7 Armor: Robe || 16 Dodge: Dodged || 38 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 63 | 0.0 | 0 | 27 | 0.0 | 719 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 44 | 0.0 | 0 | 23 | 0.0 | 659 D:2 | 0 | 19 | 0.0 | 0 | 4 | 0.0 | 60 +---------+---------+-------+---------+---------+-------+---------