Dungeon Crawl Stone Soup version 0.20-a0-1124-g2e29d97 (webtiles) character file. 0 Axe the Grasshopper (level 1, -2/16 HPs) Began as a Human Wanderer on May 17, 2017. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (154 turns). Axe the Grasshopper (Human Wanderer) Turns: 154, Time: 00:00:50 Health: -2/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Potions b - a potion of lignification {!q} Books a - a book of Spatial Translocations Comestibles f - a bread ration {@e1} g - a fruit Skills: + Level 2.0 Fighting Level 2.0 Staves - Level 2.0 Throwing + Level 1.0 Dodging Level 1.0 Conjurations Level 2.0 Translocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Axe the Human Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Okay, then. g - a fruit You open the door. There is an open door here. There is an open door here. You open the door. A goblin comes into view. There is an open door here. A hobgoblin comes into view. It is wielding a club. A kobold comes into view. The goblin shouts! The hobgoblin shouts! The kobold shouts! You hit the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you but does no damage. A goblin comes into view. You closely miss the goblin. The goblin shouts! The goblin hits you. A rat comes into view. You take 3 damage, and have 13/16 hp. You barely miss the goblin. The hobgoblin hits you with a club. The goblin barely misses you. The kobold completely misses you. A rat comes into view. You take 3 damage, and have 10/16 hp. You hit the goblin but do no damage. The hobgoblin hits you with a club. The goblin hits you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The hobgoblin misses you. The goblin hits you but does no damage. You take 6 damage, and have 4/16 hp. MASSIVE DAMAGE!! You open the door. The kobold hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a club. You die... .. ########.# #......... # #......... #.####......... #....#......... #....#......... ### #....#gK...r... ..#### #....'@gg...... ##...## #....#......... #####.## #....#.?....... ...###.# #....'....r.?.. ###.##.## #....#......... # ##.##.# #....##....#### ##.#.# #.#####.#### ##.#.# #.# #.# ####<##.# #.# #.# You could see a hobgoblin, 2 goblins, a kobold and 2 rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Axe the Human Wanderer began the quest for the Orb. 0 | D:1 | Axe set off with: a book of Spatial Translocations, a potion of lignification {!q}, a +0 robe, a +0 club, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 152 | D:1 | HP: 4/16 [goblin (1)] 154 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_solitude, item_on_display_a Action || total -------------------------++------- Melee: Club || 5 Armor: Robe || 3 Dodge: Dodged || 4 Vault maps used: D:1: dpeg_arrival_solitude, item_on_display_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 15.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.7 | 15.0 +-------+-------+-------+-------+-------+----------------------