Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 15 AtomicRavioli the Vexing (level 2, 0/27 HPs) Began as an Ogre Arcane Marksman on July 12, 2018. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (397 turns). AtomicRavioli the Vexing (Ogre Arcane Marksman) Turns: 397, Time: 00:01:23 Health: 0/27 AC: 3 Str: 13 XL: 2 Next: 50% Magic: 3/3 EV: 10 Int: 14 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles d - a throwing net (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} h - a scroll of remove curse {unknown} i - a scroll of teleportation {unknown} Comestibles f - a ration Skills: + Level 1.5 Fighting + Level 2.4 Throwing + Level 2.0 Dodging + Level 1.2 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 58% 4 #####.. Slow Hex #....... 11% 2 ###.... Portal Projectile Hex/Tloc #..... 38% 3 ####... Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Inner Flame Hex/Fire #....... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal misses you. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You die... ########## #........## #.........############ #.....(........##....# #....>......##....# ####...........##....# ##### #.............)##....# #...# #...K.####....h##....####...##### ..............Kg@...........†.... #.....########################### #.....# ≈≈≈≈ ####+## ...8 ############# #....)<...... ######''##### #..........§. #≈≈≈≈≈..≈≈≈§≈ You could see a jackal, a hobgoblin and a kobold. Vanquished Creatures A ball python (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtomicRavioli the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 287 | D:1 | Reached skill level 3 in Hexes 287 | D:1 | Reached XP level 2. HP: 27/27 MP: 0/3 392 | D:1 | HP: 1/27 [jackal (1)] 397 | D:1 | Slain by a hobgoblin Vault maps used: D:1: lightli_arrival_isolated_outpost, kennysheep_small_spiral, minivault_11, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.0 Dodging | 2 | 2.0 Fighting | | 1.5 Throwing | | 2.4 Spellcasting | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 98 Throw: Large rock || 10 Throwing net || 1 Cast: Corona || 4 Use: Potion || 1 Armor: Robe || 35 Dodge: Dodged || 73 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 22 | 0.0 | 0 | 13 | 0.0 | 397 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 13 | 0.0 | 397 +---------+---------+-------+---------+---------+-------+---------