Dungeon Crawl Stone Soup version 0.22-a0-512-g0943f25 (webtiles) character file. 2 AtlasWard the Skirmisher (level 1, 10/19 HPs) Began as a Ghoul Monk on June 18, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (64 turns). AtlasWard the Skirmisher (Ghoul Monk) Turns: 64, Time: 00:00:42 Health: 10/19 AC: 2 Str: 14 XL: 1 Next: 40% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} Comestibles b - a ration Skills: + Level 3.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a club. You barely miss the goblin. You barely miss the goblin. The goblin hits you with a club. You barely miss the goblin. The goblin hits you with a club. You claw the goblin! You kill the goblin! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# ... #.# ### #)# ... #@# #.# #.# #.# ### #.# ######.####≈≈ ...###.####..........≈. #...................≈. #.########.#.######)≈8 #.#.# #.≈. #.#.# #.≈. #.#.# #.≈8 There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AtlasWard the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 64 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost Action || total -------------------------++------- Melee: Unarmed || 10 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 64 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 64 +---------+---------+-------+---------+---------+-------+---------