Dungeon Crawl Stone Soup version 5.2-4-g6121e92 (webtiles) character file. 23 Amnesiac the Charmwright (level 2, 0/22 HPs) Began as a Vampire Skald on Dec 5, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:09 (593 turns). Amnesiac the Charmwright (Vampire Skald) Turns: 593, Time: 00:01:10 Health: 0/22 AC: 3 (14%)Str: 11 XL: 2 Next: 58% Magic: 1/2 EV: 11 Int: 9 God: Gold: 129 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis + a - +0 rapier rCold . . . Faith . (no shield) rNeg + + . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec + (no cloak) rCorr . (no gloves) MR +.... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn c - ring of positive energy MPRegen 0.2/turn (no ring) @: lethally poisoned (0 -> -7) A: fangs 3, see invisible, dopey, magic resistance 1, electricity resistance, unbreathing a: Stop Singing, End Infusion You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) g - a +2 hat Jewellery c - a ring of positive energy (left hand) f - an uncursed ring of resist corrosion Potions d - a potion of haste {!q} Skills: + Level 1.9 Fighting + Level 2.5 Blades - Level 0.7 Armour + Level 1.4 Dodging + Level 1.6 Stealth + Level 2.2 Spellcasting + Level 3.4 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 7 (25) 11% 1 N/A b - Song of Slaying Chrm 7 (100) 16% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are dopey. (Int -5) You are resistant to hostile enchantments. (MR+) You are resistant to electric shocks. (rElec) Message History Found 68 bolts. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You start singing a song of slaying. Done exploring. Done exploring. No target in view! Done exploring. Done exploring. You can't go down here! Unknown command. There is a stone staircase leading down here. You climb downwards. Found 13 gold pieces. An adder comes into view. An adder is nearby! A quokka comes into view. Found 9 gold pieces. There are monsters nearby! The adder hisses angrily. The adder bites you (1). Found a +0 dagger. There are monsters nearby! You barely miss the adder. The adder bites you (5). You are poisoned. The adder poisons you! You miss the adder. You feel sick. The adder bites you but does no damage. The adder barely misses you. You hit the adder (1). The adder is lightly wounded. The adder bites you (4). You are more poisoned. The adder poisons you! You hit the adder (5). The adder is heavily wounded. You feel sick. The adder bites you (3). * * * LOW HITPOINT WARNING * * * The adder closely misses you. You barely miss the adder. You bite the adder (1). The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you (2). * * * LOW HITPOINT WARNING * * * The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Really quaff e - a potion of mutation {!q}? You feel extremely strange. You feel stupid. You feel insulated. You feel resistant to hostile enchantments. The adder closely misses you. You hit the adder but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you (3). * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. You die... #....♣♣♣♣♣♣♣ #......... +........ #...$...# .##.......# ..........# #####....# ########.#####. )....rS@......$# ......###.####.# ..... .# .... .# ..♣ ♣. . ♣ You could see an adder and a quokka. Vanquished Creatures An ooze (D:1) A quokka (D:1) 3 ball pythons (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 21 | D:1 | Reached skill level 1 in Stealth 129 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/4 133 | D:1 | Learned a level 2 spell: Song of Slaying 590 | D:2 | Gained mutation: You are dopey. (Int -5) [potion of mutation] 590 | D:2 | Gained mutation: You are resistant to electric shocks. (rElec) [potion of mutation] 590 | D:2 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 592 | D:2 | HP: 1/22 [adder (3)] 593 | D:2 | Succumbed to an adder's poison Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.6 Fighting | | 1.9 Blades | | 2.5 Armour | | 0.7 Dodging | | 1.4 Spellcasting | | 2.2 Charms | | 3.4 Action || total -------------------------++------- Melee: Rapier || 45 Bite || 1 Cast: Infusion || 1 Song of Slaying || 1 Use: Potion || 1 Stab: Sleeping || 3 Armor: Leather armour || 10 Dodge: Dodged || 25