Dungeon Crawl Stone Soup version 0.23-a0-612-gcb482e9 (webtiles) character file. 0 910rd the Grave Robber (level 1, 15/15 HPs) Began as a Deep Dwarf Necromancer on Dec 22, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (15 turns). 910rd the Grave Robber (Deep Dwarf Necromancer) Turns: 15, Time: 00:01:06 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of might {unknown} Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 ##..... Vampiric Draining Necr ##........ 12% 3 ####... Animate Dead Necr N/A 36% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, 910rd the Deep Dwarf Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You now have 5 gold pieces. You open the door. There is an open door here. b - a purple potion Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm * ** , .. , , .# * * , ##. * * #.. ,,* * * * ##.#** # ,* * * , ..# .###. ####.###..... #...@....# ,* * * #.###..### *, ,* # * #..# ** ,* , *, * ##.## ,+ +#'.# * * ###.### * +.'.# , * * *#.### * , #<# ,, , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 910rd the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 15 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_triangle_small Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------