Dungeon Crawl Stone Soup version 0.24-a0-115-gd155597 (webtiles) character file. Game seed: 8443653561299175490 7 15 the Vexing (level 2, 0/19 HPs) Began as a Gnoll Wanderer on Feb 16, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:10 (118 turns). 15 the Vexing (Gnoll Wanderer) Turns: 118, Time: 00:02:10 Health: 0/19 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 0/5 EV: 13 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Potions b - a potion of might {unknown} c - 2 potions of lignification Comestibles a - a chunk of flesh g - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 2.4 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.4 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 21% 1 #...... b - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 11% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Static Discharge Conj/Air #....... 52% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal closely misses you. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. There is a short, sharp shower of sparks. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. You die... ∆ #P.....≈≈≈# #♣....≈≈≈≈# #♣....≈≈≈≈# #......≈≈≈# ... ##.....≈≈≈# ...# ####P...≈≈≈≈# ...# #.'.....≈≈≈≈# ...###########.†......≈≈≈# ...............h@..♣..≈≈≈# .............####.....≈≈≈# ..........÷..# #....≈≈≈≈# ........K....# P♣P..≈≈≈≈# .............# ########## .............# .............# .##..........# . #..........# You could see a jackal. Vanquished Creatures 2 leopard geckos (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 15 set off with the following items: a potion of | lignification, a +0 robe, a +0 club, a +0 dagger, a ration; | and the following spells available to memorise: Corona, | Confuse, Tukima's Dance, Ensorcelled Hibernation, Shock, | Dazzling Spray, Static Discharge 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Corona 114 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 118 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, nrook_uturn Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 2.4 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 2.4 Stealth | | 4.0 Shields | | 2.4 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Charms | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Club || 11 Cast: Shock || 5 Corona || 1 Armor: Robe || 6 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------