Dungeon Crawl Stone Soup version 0.19-a0-724-g04d1648 (webtiles) character file. 107284 zackoid the Fencer (level 16, 134/134 HPs) *WIZ* Began as a Demonspawn Wanderer on Aug 7, 2016. Quit the game on level 1 of the Dungeon on Nov 2, 2016. The game lasted 00:07:01 (9 turns). zackoid the Fencer (Demonspawn Wanderer) Turns: 9, Time: 00:07:01 Health: 134/134 AC: 2 Str: 22 XL: 16 Next: 0% Magic: 17/17 EV: 16 Int: 15 God: No God 0 (0) Gold: 0 SH: 0 Dex: 25 Spells: 0 memorised, 17 levels left rFire + . . SeeInvis . h - +0 great sword (flame) rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... (no amulet) Stlth +++++..... (no ring) (no ring) @: mighty, agile, somewhat resistant to hostile enchantments, quite stealthy A: talons 2, thin skeletal structure 3, demonic guardian 1, fire resistance 1, powered by pain 1, flame cloud immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club g - a +0 scimitar of slicing h - a +0 great sword of flaming (weapon) i - a +0 triple sword of electrocution Armour d - a +0 robe (worn) Potions b - a potion of lignification Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 c - the Disquisition on Dislocation Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Translocation 3 Comestibles f - a bread ration Skills: + Level 14.7 Fighting + Level 17.3 Long Blades + Level 1.0 Throwing + Level 1.0 Spellcasting Level 1.0 Charms Level 3.2 Necromancy Level 1.0 Translocations Level 1.7 Transmutations Level 1.0 Evocations You had 17 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp toenails. You have an unnaturally thin skeletal structure. (Dex +6, Stealth++) A weak demonic guardian rushes to your aid. Your flesh is heat resistant. (rF+) You sometimes gain a little power by taking damage. You are immune to clouds of flame. Message History Defending: 22.0 | 45 | 63% | 14.0 | 100 | 1.00 | 14.0 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 great sword of flaming bursts into flame! h - a +0 great sword of flaming (weapon) Enter Wizard Command (? - help): Select a monster, or hit Escape to use default. Press: ? - help, Shift-Dir - straight line, f - you Enter monster name (or MONS spec): AvHitDam | MaxDam | Accuracy | AvDam | AvTime | AvSpeed | AvEffDam Attacking: 22.1 | 94 | 94% | 20.8 | 73 | 1.36 | 28.5 Defending: 22.0 | 45 | 63% | 14.0 | 100 | 1.00 | 14.0 Save game and exit? Welcome back, zackoid the Demonspawn Wanderer. Press ? for a list of commands and other information. Save game and exit? Welcome back, zackoid the Demonspawn Wanderer. Press ? for a list of commands and other information. Save game and exit? Welcome back, zackoid the Demonspawn Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .♣ .♣ ♣♣. ♣.. ♣♣.♣ ♣♣..♣♣ ♣.♣..♣♣♣ ♣......♣ ♣..@..♣♣ ♣P...♣♣ ♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | zackoid the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | zackoid set off with: a book of Minor Magic, a potion of lignification, the Disquisition on Dislocation, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Entered wizard mode. 0 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 0 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 0 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/4 0 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 0 | D:1 | Reached XP level 4. HP: 30/30 MP: 5/5 0 | D:1 | Reached XP level 5. HP: 35/35 MP: 6/6 0 | D:1 | Reached XP level 6. HP: 41/41 MP: 7/7 0 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 0 | D:1 | Reached XP level 7. HP: 46/46 MP: 8/8 0 | D:1 | Gained mutation: You have a moderately thin skeletal structure. (Dex +4, Stealth+) [demonic ancestry] 0 | D:1 | Reached XP level 8. HP: 52/52 MP: 9/9 0 | D:1 | Gained mutation: You have an unnaturally thin skeletal structure. (Dex +6, Stealth++) [demonic ancestry] 0 | D:1 | Reached XP level 9. HP: 57/57 MP: 10/10 0 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 0 | D:1 | Reached XP level 10. HP: 63/63 MP: 11/11 0 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) [demonic ancestry] 0 | D:1 | Reached XP level 11. HP: 68/68 MP: 12/12 0 | D:1 | Gained mutation: You are immune to clouds of flame. [demonic ancestry] 0 | D:1 | Reached XP level 12. HP: 74/74 MP: 13/13 0 | D:1 | Gained mutation: You have razor-sharp toenails. [demonic ancestry] 0 | D:1 | Reached XP level 13. HP: 79/79 MP: 14/14 0 | D:1 | Reached XP level 14. HP: 85/85 MP: 15/15 0 | D:1 | Reached XP level 15. HP: 90/90 MP: 16/16 0 | D:1 | Reached XP level 16. HP: 96/96 MP: 17/17 9 | D:1 | Quit the game Vault maps used: D:1: kilobyte_arrival_exit_the_forest Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total -------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Kick | | | | | | 64075 || 64075 Scimitar | | | | | | 50000 || 50000 Great sword | | | | | | 40000 || 40000 Armor: Robe | | | | | | 4487 || 4487 Dodge: Dodged | | | | | | 67730 || 67730